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If an NPC station is capable of refining then its equipment will have an efficiency rating between 30% and 50% (you can search for stations with 50% reprocessing efficiency by criteria, for example npc-corp or solar system, at [http://eve-online.itemdrop.net/eve_db/universe/station_search/ Station search page]). Obviously using a station with 50% equipment is better so pilots should take care when choosing a refining station and check this value before use. (You can use third-party map tools like [http://evemaps.dotlan.net/ DOTLAN] to quickly check this. A list of the [[Mining_in_the_Apetter_Constellation|stations in Aptetter]] is available) | If an NPC station is capable of refining then its equipment will have an efficiency rating between 30% and 50% (you can search for stations with 50% reprocessing efficiency by criteria, for example npc-corp or solar system, at [http://eve-online.itemdrop.net/eve_db/universe/station_search/ Station search page]). Obviously using a station with 50% equipment is better so pilots should take care when choosing a refining station and check this value before use. (You can use third-party map tools like [http://evemaps.dotlan.net/ DOTLAN] to quickly check this. A list of the [[Mining_in_the_Apetter_Constellation|stations in Aptetter]] is available) | ||
In addition, NPC stations take a tax for using their refining facilities. The tax is based on the player's personal or corporation standings with the station's owner, whichever standing is higher is used. The tax starts at 5% with 0 standings and falls to 0% at 6.67 standings with the station owner. Hence, it's a good idea to refine at stations for which you or your corp have the best relationship. | In addition, NPC stations take a tax for using their refining facilities. The tax is based on the player's personal or corporation standings with the station's owner, whichever standing is higher is used. The tax starts at 5% with 0 standings and falls to 0% at 6.67 standings with the station owner. Hence, it's a good idea to refine at stations for which you or your corp have the best relationship. See [[Equipment tax]] below for more detail. | ||
==Pilot Skills== | |||
There are two generic skills that affect a player’s ability to refine: [[Skills:Resource Processing#Refining|Refining]] and [[Skills:Resource Processing#Refinery Efficiency|Refinery Efficiency]], both of which are available from NPC stations. Refining is the first skill you will need to improve efficiency, and will cost approximately 45,000 ISK. (This cost can be covered by the university's [[The Skillbook Program|skillbook program]].) Each level of Refining will increase the pilot's efficiency by 2% for a maximum of 10% increase. In this case, the pilot's natural efficiency of 37.5% is increased by 10%, .375 x 1.1 = .4125 or 41.25%. Using commonly found 50% empire equipment will now give you an output of 91.25% with 8.75% of the minerals being lost. | |||
Refinery Efficiency has the largest impact on refining efficiency; as such it takes 3 times as long to train as Refining, as well as requiring Refining Level 5 as a prerequisite skill. This skill costs 252,000 ISK. Training Refinery Efficiency to level 3 gives an output of 96.2%. From this point, you have two different paths to continue reducing your refining waste. You can continue training Refinery Efficiency or train Ore Refining Skills. The Ore Refining skills have different prerequisites depending on the difficulty of the Ore, but are needed at level III if you are going to start mining with crystals. Refining Efficiency V is a prerequisite for some advanced Refinery skills such as Scrapmetal Processing or the most difficult Ore Refining Skills. So which you train initially to achieve 100% Refining skill is up to you. Training beyond 100% efficiency for a 50% station will help if you ever need to use a station with a lower base efficiency. | |||
It should be noted that if you only wish to refine 1 or 2 types of ore, training Refining and the specific ore processing skill to IV will only take 2 days and give a 98% efficiency, and that Refinery Efficiency is not at all a necessity. | |||
{| border="1" cellpadding="1" cellspacing="1" align="center" width="90%" | |||
|+'''Net Yield with 50% Station Equipment ''' | |||
!width="14%" align="center"|Refining | |||
|width="14%" align="center"|Refinery<br />Efficiency | |||
|width="12%" align="center"|Ore Skill<br />(zero) | |||
|width="12%" align="center"|Ore Skill<br />I | |||
|width="12%" align="center"|Ore Skill<br />II | |||
|width="12%" align="center"|Ore Skill<br />III | |||
|width="12%" align="center"|Ore Skill<br />IV | |||
|width="12%" align="center"|Ore Skill<br />V | |||
|- | |||
|align="center"|(zero)||align="center"|(zero) | |||
|align="center"|48% | |||
|align="center"| ||align="center"| ||align="center"| ||align="center"| ||align="center"| | |||
|- | |||
|align="center"|I||align="center"|(zero) | |||
|align="center"|49% | |||
|align="center"| ||align="center"| ||align="center"| ||align="center"| ||align="center"| | |||
|- | |||
|align="center"|II||align="center"|(zero) | |||
|align="center"|50% | |||
|align="center"| ||align="center"| ||align="center"| ||align="center"| ||align="center"| | |||
|- | |||
|align="center"|III||align="center"|(zero) | |||
|align="center"|52% | |||
|align="center"| ||align="center"| ||align="center"| ||align="center"| ||align="center"| | |||
|- | |||
|align="center"|IV||align="center"|(zero) | |||
|align="center"|53% | |||
|align="center"|54%||align="center"|55%||align="center"|56%||align="center"|57%||align="center"|59% | |||
|- | |||
|align="center"|V||align="center"|(zero) | |||
|align="center"|55% | |||
|align="center"|56%||align="center"|57%||align="center"|58%||align="center"|59%||align="center"|60% | |||
|- | |||
|align="center"|V||align="center"|I | |||
|align="center"|56% | |||
|align="center"|57%||align="center"|58%||align="center"|59%||align="center"|60%||align="center"|61% | |||
|- | |||
|align="center"|V||align="center"|II | |||
|align="center"|57% | |||
|align="center"|58%||align="center"|59%||align="center"|60%||align="center"|61%||align="center"|62% | |||
|- | |||
|align="center"|V||align="center"|III | |||
|align="center"|58% | |||
|align="center"|59%||align="center"|60%||align="center"|61%||align="center"|63%||align="center"|64% | |||
|- | |||
|align="center"|V||align="center"|IV | |||
|align="center"|59% | |||
|align="center"|60%||align="center"|61%||align="center"|63%||align="center"|64%||align="center"|65% | |||
|- | |||
|align="center"|V||align="center"|V | |||
|align="center"|60% | |||
|align="center"|61%||align="center"|62%||align="center"|64%||align="center"|65%||align="center"|66% | |||
|} | |||
<br /> | |||
==Refining in a station== | ==Refining in a station== | ||
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As a result our total net yield is 39%. | As a result our total net yield is 39%. | ||
[[File: | [[File:refining_detail.png|center|]] | ||
<br /> | |||
To calculate this manually, or import into a tool or spreadsheet, you can use the following formula.<br /> | To calculate this manually, or import into a tool or spreadsheet, you can use the following formula.<br /> | ||
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==Refining in a POS== | ==Refining in a POS== | ||
Refining in a player-owned starbase is very similar to refining in a station, with the exception that there is no NPC tax. All other calculations remain the same. A reprocessing array can be anchored in any security space and provides a 52% base yield (2% greater than then best NPC station), while the more advanced Intensive Reprocessing array yields 54% base but cannot be anchored in high-security space. To use either array, you must be withing 3,000m of the structure. From there, either open your ship's cargohold or right-click the structure and select "access reprocessing array." To use the array, you must drag your item(s) from your ship's cargohold or nearby container, and drop them in the reprocessing array's cargo hold. From there, right click the item(s) and select "reprocess." You will not see the refining window like you do in a station, so make sure you want to refine your selection. Once done, the minerals will in the array's cargo hold next to whatever excess materials were left over. <br /> | Refining in a player-owned starbase is very similar to refining in a station, with the exception that there is no NPC tax. All other calculations remain the same. A reprocessing array can be anchored in any security space and provides a 52% base yield (2% greater than then best NPC station), while the more advanced Intensive Reprocessing array yields 54% base but cannot be anchored in high-security space. To use either array, you must be withing 3,000m of the structure. From there, either open your ship's cargohold or right-click the structure and select "access reprocessing array." To use the array, you must drag your item(s) from your ship's cargohold or nearby container, and drop them in the reprocessing array's cargo hold. From there, right click the item(s) and select "reprocess." You will not see the refining window like you do in a station, so make sure you want to refine your selection. Once done, the minerals will in the array's cargo hold next to whatever excess materials were left over. | ||
<br /> | |||
[[File:pos_refining.gif|center|]] | |||
<br /> | |||
==Compression== | |||
Compression can only be done at a player-owned Station or in a [[Rorqual]] industrial ship. The compression array has not security restrictions and can be anchored anywhere. Batch sizes are 100 units for ore, and 1 unit for ice, with both compressing down to 1 unit of their compressed version. Compressed ice takes 10-times less volume (100 m3) than uncompressed ice (1,000 m3). Compressed ore has various volumes depending on the type. See the [[Ore|Ore table]] below for specific volumes. A single unit of compressed ore or ice can be refined for an equal amount of materials from their uncompressed versions. As such, compression yields more minerals per m3 of space, but not per batch - 100 units of Veldspar yields the same 415 Tritanium as a single unit of compressed Veldspar, which was made from 100 units of uncompressed Veldspar.<br /> | |||
Once the ore is placed in the Compression Array's or Rorqual's cargo-hold, simply right click and select compress. If there are more than 100 units of ore, or 1 unit of ice, they raw materials will be quickly compressed and ready for whatever you plan to do with them. Typically, compression is done to maximize cargo space for efficient and safe transport, such as capital production in low/null security space.<br /> | |||
<br /> | |||
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| Morphite | | Morphite | ||
| Location | | Location | ||
|} | |} | ||