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skills=Logistics 5 (4 is workable but significantly worse)</li><li>Excellent Armor Tanking and Capacitor Skills| | skills=Logistics 5 (4 is workable but significantly worse)</li><li>Excellent Armor Tanking and Capacitor Skills| | ||
notes=This fit keeps its tank when neuted out which makes it viable for going into higher class WH sites. In W-space it is worth keeping this refit around.}} | notes=This fit keeps its tank when neuted out which makes it viable for going into higher class WH sites. In W-space it is worth keeping this refit around.}} | ||
{{ShipFitting | |||
| ship=Guardian | |||
| shipTypeID=11987 | |||
| fitName=RiggSet2 Active | |||
| fitID=RiggSet2 Active | |||
| low1name=True Sansha Armor EM Hardener | |||
| low1typeID=13970 | |||
| low2name=800mm Reinforced Steel Plates II | |||
| low2typeID=20351 | |||
| low3name=True Sansha Armor Kinetic Hardener | |||
| low3typeID=13978 | |||
| low4name=Imperial Navy Energized Adaptive Nano Membrane | |||
| low4typeID=15729 | |||
| low5name=True Sansha Armor Thermic Hardener | |||
| low5typeID=13982 | |||
| mid1name=ECCM - Radar II | |||
| mid1typeID=2262 | |||
| mid2name=10MN Afterburner II | |||
| mid2typeID=12058 | |||
| high1name=Large Remote Armor Repairer II | |||
| high1typeID=26914 | |||
| high2name=Large 'Solace' Remote Armor Repairer | |||
| high2typeID=16455 | |||
| high3name=Large 'Regard' Remote Capacitor Transmitter | |||
| high3typeID=16487 | |||
| high4name=Large 'Solace' Remote Armor Repairer | |||
| high4typeID=16455 | |||
| high5name=Large 'Solace' Remote Armor Repairer | |||
| high5typeID=16455 | |||
| high6name=Large Remote Armor Repairer II | |||
| high6typeID=26914 | |||
| rig1name=Medium Anti-Thermic Pump II | |||
| rig1typeID=31041 | |||
| rig2name=Medium Ancillary Current Router II | |||
| rig2typeID=31366 | |||
| drone1name=Warrior II x5 | |||
| drone1typeID=2488 | |||
| charge1name=open | |||
| charge2name=open | |||
| charge3name=open | |||
| charge4name=open | |||
| charge5name=open | |||
| drone2name=open | |||
| drone3name=open | |||
| drone4name=open | |||
| drone5name=open | |||
| skills= | |||
| showSKILLS=N | |||
| notes=Different Rigg Set - a little cheaper.</li><li>Has higher resists than the other active setup.</li><li>(83%/82.9%/87.2%/85.6%)</li><li>But a lower buffer (41,707 Effective HP)</li><li></li><li>This setup is for smaller fleets where the alpha is not that big and the dps amout repped is more important.</li><li></li><li>A repair module can always be replaced by an additional Energy Transmitter. | |||
| showNOTES=N | |||
| difficulty=2 | |||
| warsop=A | |||
| warsopReason= | |||
| version=PHOEBE 1.0 | |||
| showTOC=Y | |||
| shipDNA=11987:13970;1:20351;1:13978;1:15729;1:13982;1:2262;1:12058;1:26914;2:16455;3:16487;1:31041;1:31366;1:2488;5:: | |||
| fleetup= | |||
}} | |||
{{ShipFitting | |||
| ship=Guardian | |||
| shipTypeID=11987 | |||
| fitName=RiggSet2 Tank | |||
| fitID=RiggSet2-Tank | |||
| low1name=True Sansha Armor EM Hardener | |||
| low1typeID=13970 | |||
| low2name=1600mm Reinforced Rolled Tungsten Plates I | |||
| low2typeID=11325 | |||
| low3name=True Sansha Armor Kinetic Hardener | |||
| low3typeID=13978 | |||
| low4name=Imperial Navy Energized Adaptive Nano Membrane | |||
| low4typeID=15729 | |||
| low5name=True Sansha Armor Thermic Hardener | |||
| low5typeID=13982 | |||
| mid1name=ECCM - Radar II | |||
| mid1typeID=2262 | |||
| mid2name=10MN Afterburner II | |||
| mid2typeID=12058 | |||
| high1name=Large Remote Armor Repairer II | |||
| high1typeID=26914 | |||
| high2name=Medium Remote Armor Repairer II | |||
| high2typeID=26913 | |||
| high3name=Large 'Regard' Remote Capacitor Transmitter | |||
| high3typeID=16487 | |||
| high4name=Large Remote Armor Repairer II | |||
| high4typeID=26914 | |||
| high5name=Medium Remote Armor Repairer II | |||
| high5typeID=26913 | |||
| high6name=Large Remote Armor Repairer II | |||
| high6typeID=26914 | |||
| rig1name=Medium Anti-Thermic Pump II | |||
| rig1typeID=31041 | |||
| rig2name=Medium Ancillary Current Router II | |||
| rig2typeID=31366 | |||
| drone1name=Warrior II x5 | |||
| drone1typeID=2488 | |||
| charge1name=open | |||
| charge2name=open | |||
| charge3name=open | |||
| charge4name=open | |||
| charge5name=open | |||
| drone2name=open | |||
| drone3name=open | |||
| drone4name=open | |||
| drone5name=open | |||
| skills= | |||
| showSKILLS=N | |||
| notes=Trades Large Repair modules for a lot more Buffer.</li><li>Same Resists as "RiggSet2 Active"</li><li>EHP: 56,410</li><li></li><li>It is especially for larger fleet engangements with high alpha.</li><li></li><li>Some people consider it a bad choice to match different repair module sizes but it is a viable option too. | |||
| showNOTES=N | |||
| difficulty=2 | |||
| warsop=A | |||
| warsopReason= | |||
| version=PHOEBE 1.0 | |||
| showTOC=Y | |||
| shipDNA=11987:13970;1:11325;1:13978;1:15729;1:13982;1:2262;1:12058;1:26914;3:26913;2:16487;1:31041;1:31366;1:2488;5:: | |||
| fleetup= | |||
}} | |||
Those are only variants of the same prinicple. You want to maximize Raw Hitpoints repaired, Tank (buffer/resists/speed), and you want to counter E-war mainly ECM. | |||
Since logi has most of the time no range issues that leads to Afterburner/ECCM in the Mid Slots. A plate and as many resistance modules as can be fit in the Low Slots (some fit Damage Controls too) and as much Repairs as you can fit in the Highs with 1 or 2 Energy Transmitter depending on skill and enemy neutralizing power. | |||
==Tactics== | ==Tactics== | ||