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Directional scanning: Difference between revisions

From EVE University Wiki
Added some extra info about the behaviour of the direction and range sliders
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The distance of your scan is either typed in manually, or set by a slider. You can set it between 1 km and approximately 14.355 AU. (Since Rubicon 1.3 release in early 2014, you can specify this range in km or in AU, and the range slider was added.)  150 million km is about the same as 1 AU (the actual conversion is 149,597,871 km:1 AU). To quickly perform a max-range scan, you can fill the range field with multiple 9s until you can no longer put any more in, and it will default to the max range.
The distance of your scan is either typed in manually, or set by a slider. You can set it between 1 km and approximately 14.355 AU. (Since Rubicon 1.3 release in early 2014, you can specify this range in km or in AU, and the range slider was added.)  150 million km is about the same as 1 AU (the actual conversion is 149,597,871 km:1 AU). To quickly perform a max-range scan, you can fill the range field with multiple 9s until you can no longer put any more in, and it will default to the max range.


A slider bar is available to choose the scan angle from preset values at several key stages between 360 degrees and 5 degrees. Together, the angle and range parameters define a cone shaped scan area, with the apex being your ship (or a sphere/hemisphere if the angle is set to 360 degrees/180 degrees, with your ship being at the sphere's center) and the axis of the cone being a vector shooting from your ship away from you, and toward the direction which the camera is pointed at (see [[#Directional Scan and the Camera|below]]).  
A slider bar is available to choose the scan angle from preset values at several key stages between 360 degrees and 5 degrees. Together, the angle and range parameters define a cone shaped scan area, with the apex being your ship (or a sphere/hemisphere if the angle is set to 360 degrees/180 degrees, with your ship being at the sphere's center) and the axis of the cone being a vector shooting from your ship away from you, and toward the direction which the camera is pointed at (see [[#Directional Scan and the Camera|below]]). Changing either the range or direction slider will cause a fresh scan to be run automatically, using the new settings. 


A more intuitive representation of the scan area can be brought up by pressing F11 out in space. In the bottom section of the new window that pops up, a green triangle represents the current scan area, and the grey area is your field of view. This map, however, is a flat plane, and one should remember directional scan is performed in 3D.
A more intuitive representation of the scan area can be brought up by pressing F11 out in space. In the bottom section of the new window that pops up, a green triangle represents the current scan area, and the grey area is your field of view. This map, however, is a flat plane, and one should remember directional scan is performed in 3D.