More actions
Added a list of weapon and electronics upgrades |
m →Related Modules Summary: Link. |
||
| Line 157: | Line 157: | ||
Besides turrets themselves there are a number of related modules which you can fit to improve their performance. In this list the links for items are to the basic Tech 1 Meta 0 version -- as always, you can expect significantly better performance from Tech 2 or high-meta versions. | Besides turrets themselves there are a number of related modules which you can fit to improve their performance. In this list the links for items are to the basic Tech 1 Meta 0 version -- as always, you can expect significantly better performance from Tech 2 or high-meta versions. | ||
Remember that stacking penalties mean that it's usually not worth fitting more than three modules which have the same effect. | Remember that [[Module_Stacking_and_Speed_Modules#Stacking_Penalties|stacking penalties]] mean that it's usually not worth fitting more than three modules which have the same effect. | ||
* Each turret has an associated lowslot module which boosts its damage and rate of fire. These 'damage mods' have already been mentioned individually, and they are | * Each turret has an associated lowslot module which boosts its damage and rate of fire. These 'damage mods' have already been mentioned individually, and they are | ||