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Turrets: Difference between revisions

From EVE University Wiki
Uryence (talk | contribs)
Added a list of weapon and electronics upgrades
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Besides turrets themselves there are a number of related modules which you can fit to improve their performance. In this list the links for items are to the basic Tech 1 Meta 0 version -- as always, you can expect significantly better performance from Tech 2 or high-meta versions.
Besides turrets themselves there are a number of related modules which you can fit to improve their performance. In this list the links for items are to the basic Tech 1 Meta 0 version -- as always, you can expect significantly better performance from Tech 2 or high-meta versions.


Remember that stacking penalties mean that it's usually not worth fitting more than three modules which have the same effect.
Remember that [[Module_Stacking_and_Speed_Modules#Stacking_Penalties|stacking penalties]] mean that it's usually not worth fitting more than three modules which have the same effect.


* Each turret has an associated lowslot module which boosts its damage and rate of fire. These 'damage mods' have already been mentioned individually, and they are
* Each turret has an associated lowslot module which boosts its damage and rate of fire. These 'damage mods' have already been mentioned individually, and they are