More actions
m →Fleet & Navy Issue Battleships: Fancy stuff. |
m →Moving on to high-end ships: More fancy stuff. |
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| nowrap style="padding:0px;" | [[image:logo_faction_caldari_state.png|64px]][[image:logo_ishukone.png|64px]] | | nowrap style="padding:0px;" | [[image:logo_faction_caldari_state.png|64px]][[image:logo_ishukone.png|64px]] | ||
| nowrap style="padding:0px;" | [[image:Vulture.jpg|64px]] | | nowrap style="padding:0px; position:relative;" | <div style="border:0px; position:absolute; top:-3px; left:-2px">[[image:Icon_tech2.png|16px|link=]]</div>[[image:Vulture.jpg|64px]] | ||
| The '''Vulture''' is a solid ship for both vanguards and assaults, capable of performing well even as a sniper. Lots of utility midslots and good range projection with railguns. | | The '''Vulture''' is a solid ship for both vanguards and assaults, capable of performing well even as a sniper. Lots of utility midslots and good range projection with railguns. | ||
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| nowrap style="padding:0px;" | [[image:logo_faction_gallente_federation.png|64px]][[image:logo_duvolle_labs.png|64px]] | | nowrap style="padding:0px;" | [[image:logo_faction_gallente_federation.png|64px]][[image:logo_duvolle_labs.png|64px]] | ||
| nowrap style="padding:0px;" | [[image:Astarte.jpg|64px]] | | nowrap style="padding:0px; position:relative;" | <div style="border:0px; position:absolute; top:-3px; left:-2px">[[image:Icon_tech2.png|16px|link=]]</div>[[image:Astarte.jpg|64px]] | ||
| The '''Astarte''' has some amazing damage projection capabilities for vanguards, although it is severely lacking in terms of of range and tank for assaults and up, due to lack of midslots. | | The '''Astarte''' has some amazing damage projection capabilities for vanguards, although it is severely lacking in terms of of range and tank for assaults and up, due to lack of midslots. | ||
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| nowrap style="padding:0px;" | [[image:logo_faction_minmatar_republic.png|64px]][[image:logo_boundless_creation.png|64px]] | | nowrap style="padding:0px;" | [[image:logo_faction_minmatar_republic.png|64px]][[image:logo_boundless_creation.png|64px]] | ||
| nowrap style="padding:0px;" | [[image:Sleipnir.jpg|64px]] | | nowrap style="padding:0px; position:relative;" | <div style="border:0px; position:absolute; top:-3px; left:-2px">[[image:Icon_tech2.png|16px|link=]]</div>[[image:Sleipnir.jpg|64px]] | ||
| The '''Sleipnir''' stands out with exceptional tracking and good damage capabilities for vanguards, although it is a bit lacking in range and cannot really perform well in assaults. | | The '''Sleipnir''' stands out with exceptional tracking and good damage capabilities for vanguards, although it is a bit lacking in range and cannot really perform well in assaults. | ||
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| nowrap style="padding:0px; text-align:center;" | [[image:logo_faction_amarr_empire.png|64px]] | | nowrap style="padding:0px; text-align:center;" | [[image:logo_faction_amarr_empire.png|64px]] | ||
| nowrap style="padding:0px;" | [[image:Legion.jpg|64px]] | | nowrap style="padding:0px; position:relative;" | <div style="border:0px; position:absolute; top:-3px; left:-2px">[[image:Icon_tech3.png|16px|link=]]</div>[[image:Legion.jpg|64px]] | ||
| The '''Legion''' combines powerful short range capabilities with instant-swapping long range capabilities due to how crystals work. Ideal ship if you prefer smaller, more agile ships to the bulkier battleships. | | The '''Legion''' combines powerful short range capabilities with instant-swapping long range capabilities due to how crystals work. Ideal ship if you prefer smaller, more agile ships to the bulkier battleships. | ||
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| nowrap style="padding:0px; text-align:center;" | [[image:logo_faction_minmatar_republic.png|64px]] | | nowrap style="padding:0px; text-align:center;" | [[image:logo_faction_minmatar_republic.png|64px]] | ||
| nowrap style="padding:0px;" | [[image:Loki.jpg|64px]] | | nowrap style="padding:0px; position:relative;" | <div style="border:0px; position:absolute; top:-3px; left:-2px">[[image:Icon_tech3.png|16px|link=]]</div>[[image:Loki.jpg|64px]] | ||
| The '''Loki''' combines multiple long webs with extreme tracking which makes it very useful. The long webs are particularly useful in [[incursion sites#Assault sites|assaults]], but requires the fleet to have good range projection to be useful. | | The '''Loki''' combines multiple long webs with extreme tracking which makes it very useful. The long webs are particularly useful in [[incursion sites#Assault sites|assaults]], but requires the fleet to have good range projection to be useful. | ||
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| nowrap style="padding:0px; text-align:center;" | [[image:logo_faction_gallente_federation.png|64px]] | | nowrap style="padding:0px; text-align:center;" | [[image:logo_faction_gallente_federation.png|64px]] | ||
| nowrap style="padding:0px;" | [[image:Proteus.jpg|64px]] | | nowrap style="padding:0px; position:relative;" | <div style="border:0px; position:absolute; top:-3px; left:-2px">[[image:Icon_tech3.png|16px|link=]]</div>[[image:Proteus.jpg|64px]] | ||
| The '''Proteus''' doesn't stand out quite as much as the Legion and Loki, but it's still a solid choice for people who like small ships. Due to range issues it's forced to use railguns. | | The '''Proteus''' doesn't stand out quite as much as the Legion and Loki, but it's still a solid choice for people who like small ships. Due to range issues it's forced to use railguns. | ||
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| nowrap style="padding:0px; text-align:center;" | [[image:logo_faction_caldari_state.png|64px]] | | nowrap style="padding:0px; text-align:center;" | [[image:logo_faction_caldari_state.png|64px]] | ||
| nowrap style="padding:0px;" | [[image:Tengu.jpg|64px]] | | nowrap style="padding:0px; position:relative;" | <div style="border:0px; position:absolute; top:-3px; left:-2px">[[image:Icon_tech3.png|16px|link=]]</div>[[image:Tengu.jpg|64px]] | ||
| The '''Tengu''' is not something you'd normally train into for incursions, but it can still be useful if you have good skills already and it's fitted properly with railguns. While missiles could work, railgun-fits are simply better. | | The '''Tengu''' is not something you'd normally train into for incursions, but it can still be useful if you have good skills already and it's fitted properly with railguns. While missiles could work, railgun-fits are simply better. | ||
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| nowrap style="padding:0px;" | [[image:logo_faction_minmatar_republic.png|64px]][[image:logo_faction_gallente_federation.png|64px]] | | nowrap style="padding:0px;" | [[image:logo_faction_minmatar_republic.png|64px]][[image:logo_faction_gallente_federation.png|64px]] | ||
| style="padding:0px;" | [[image:Machariel.jpg|64px]] | | style="padding:0px; position:relative;" | <div style="border:0px; position:absolute; top:-3px; left:-2px">[[image:Icon_faction.png|16px|link=]]</div>[[image:Machariel.jpg|64px]] | ||
| The '''Machariel''' combines a flexible engagement range for autocannons with a high rate of fire. Fit for long range the impressive alpha is unmatched. It also has enough midslots to fit for any occasion. | | The '''Machariel''' combines a flexible engagement range for autocannons with a high rate of fire. Fit for long range the impressive alpha is unmatched. It also has enough midslots to fit for any occasion. | ||
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| nowrap style="padding:0px;" | [[image:logo_faction_amarr_empire.png|64px]][[image:logo_faction_caldari_state.png|64px]] | | nowrap style="padding:0px;" | [[image:logo_faction_amarr_empire.png|64px]][[image:logo_faction_caldari_state.png|64px]] | ||
| style="padding:0px;" | [[image:Nightmare.jpg|64px]] | | style="padding:0px; position:relative;" | <div style="border:0px; position:absolute; top:-3px; left:-2px">[[image:Icon_faction.png|16px|link=]]</div>[[image:Nightmare.jpg|64px]] | ||
| The '''Nightmare''' has very good damage at any range due to fast-swapping crystals and compensates for the innate low tracking of lasers with the ship's tracking bonus. It also has plenty of utility midslots available. Has some cap issues. | | The '''Nightmare''' has very good damage at any range due to fast-swapping crystals and compensates for the innate low tracking of lasers with the ship's tracking bonus. It also has plenty of utility midslots available. Has some cap issues. | ||
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| nowrap style="padding:0px;" | [[image:logo_faction_gallente_federation.png|64px]][[image:logo_faction_minmatar_republic.png|64px]] | | nowrap style="padding:0px;" | [[image:logo_faction_gallente_federation.png|64px]][[image:logo_faction_minmatar_republic.png|64px]] | ||
| style="padding:0px;" | [[image:Vindicator.jpg|64px]] | | style="padding:0px; position:relative;" | <div style="border:0px; position:absolute; top:-3px; left:-2px">[[image:Icon_faction.png|16px|link=]]</div>[[image:Vindicator.jpg|64px]] | ||
| The '''Vindicator''' is a brawler without match, both in terms of damage and incredibly strong webs. Despite appearances, it is also a very potent sniper when fitted with railguns, and tech two ammo makes it possible to use blasters at medium range. | | The '''Vindicator''' is a brawler without match, both in terms of damage and incredibly strong webs. Despite appearances, it is also a very potent sniper when fitted with railguns, and tech two ammo makes it possible to use blasters at medium range. | ||
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