Difference between revisions of "FC VG Cribsheet"
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:4. Is there a scout? | :4. Is there a scout? | ||
:5. Does everyone have Lyavite? | :5. Does everyone have Lyavite? | ||
− | :6. Undock, meet at -------------- | + | :6. Undock, meet at (warp to) -------------- |
:7. Is everyone accounted for (present)? | :7. Is everyone accounted for (present)? | ||
:8. Hardeners on. | :8. Hardeners on. | ||
:9. Check OGB and command Boosts, redo if necessary. | :9. Check OGB and command Boosts, redo if necessary. | ||
::a. Wing commander boost (fleet warper). | ::a. Wing commander boost (fleet warper). | ||
− | ::b. Squad | + | ::b. Squad commander boost (tagger). |
:10. Drone Bunny? | :10. Drone Bunny? | ||
:11. Strategic Cruisers & Vindicates tasked to frigates. DB also if not enough for task. Otherwise DB does major ships in reverse priority. | :11. Strategic Cruisers & Vindicates tasked to frigates. DB also if not enough for task. Otherwise DB does major ships in reverse priority. |
Revision as of 01:19, 9 September 2014
09 Sept, 2014
Incursion FC “actual” (Vanguard) Cribsheet (FC_VG_Cribsheet)
Initial Prep
- 1. Wait List (WL) manager. Make Fleet Boss so they can update the MOTD, invite fleet members, and assign WC & SC.
- 2. Is WL manager satisfied with fits (so are you?).
- 3. Is there a picket?
- 4. Is there a scout?
- 5. Does everyone have Lyavite?
- 6. Undock, meet at (warp to) --------------
- 7. Is everyone accounted for (present)?
- 8. Hardeners on.
- 9. Check OGB and command Boosts, redo if necessary.
- a. Wing commander boost (fleet warper).
- b. Squad commander boost (tagger).
- 10. Drone Bunny?
- 11. Strategic Cruisers & Vindicates tasked to frigates. DB also if not enough for task. Otherwise DB does major ships in reverse priority.
- 12. Logis sort out links.
- 13. MOTD updated.
- 14. Scout broadcast an align.
- 15. Everyone warp themselves to the broadcast site.
Moving between sites.
- 1. Scout broadcast an align.
- 2. Fleet align to the broadcast.
- 3. Are drones in?
- 4. Wing warp to the site.
- 5. Everyone reload.
When ready to take the gate.
- 1. Battleships align to the gate.
- 2. Logis, need your “L”
- 3. Battleships take the gate.
Near the end of a site.
- 1. Ore run in NMC.
- 2. Scout broadcast an align.
- 3. Align to the broadcast.
- 4. Pull drones.
- 5. Once all drones are in and fleet has been paid, Wing Warp to new site.
Nation Commander Outpost (NCO)
- 4 Waves (Nation Commander in 3rd wave)
- Core Priorities; 1. Nation Commander, 2. Niarga, 3. Auga, 4. Romi
- Frigates: 1. Tama, 2. Schmaeel, 3. Renyn, 4. Eystur
Nation Mining Colony (NMC)
- 3 Waves (ore run near the end of the last wave)
- Core Priorities: Mara (if you can hit it, needs 65 km); 1. Niarja, 2. Auga, 3. Romi
- Frigates: 1. Tama, 2. Schmaeel , 3. Eystur
Override Transfer Array (OTA)
- IGNORE THE EYSTURs! DON’T EVEN TARGET THEM!
- 3 Waves (ore run near the end of the last wave)
- Assign the following calls to the DB: On 3 Eysturs call for the hack, On 5 Eysturs call for drones.
- Core Priorities: 1. Niarja, 2. Auga, 3. Deltole
- Frigates: Tama
New bro speech
- 1. Safety to green.
- 2. Shields/Armor alarms to 99%
- 3. Auto Target to 0.
- 4. Drones on passive & focus fire.
- 5. Watch list: Recommend Logis at the top and DB at the bottom.
- 6. Broadcasting? (Broadcast “need shields”, once each wave, as soon as yellow boxed. Broadcast "in position" when no longer boxed.)
- 7. History tab in fleet window. (Align to the broadcast).
- 8. Aligning down the gate?
- 9. Assigning drones to the DB. Delay assignment in OTAs.
- 10. Abandoning & reconnecting drones.
- 11. Tag order, meaning of tags, what’s a “J” (don’t kill). Focus fire on tagged targets.
- 12. Red/Green gate.
- 13. Combat comms when on gate (no talking). (Open mic at other times).
- 14. Joining a site late.
- 15. Battleships DO NOT MOVE in the site.
Emergency Logi Disconnect (DC) drill - TBD