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Rashar arji (talk | contribs) This article should be cleaned up to show the, as of Oceanus new wormhole effect as they are slightly different. |
Wroxton vee (talk | contribs) m Clean up and some stuff added. Will add size colors soon. |
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{{Wormhole Links}} | {{Wormhole Links}} | ||
{{related class | Wormholes 100 | Wormholes 101 | Wormholes 201 | WH Crush{{!}}Wormhole Crush | Introduction To Wormhole Campus }} | {{related class | Wormholes 100 | Wormholes 101 | Wormholes 201 | WH Crush{{!}}Wormhole Crush | Introduction To Wormhole Campus }} | ||
'''Wormholes''' are rifts in space that connect two locations. Like stargates, they allow the travel of ships from one system to another. Unlike stargates, wormholes are not permanent. They connect two systems for only a short time and collapse when either their lifespan ends or too much mass has passed through them. Wormholes can connect any two systems regardless of distance from each other, providing temporary shortcuts to areas that would otherwise take many jumps to reach. Wormholes can also connect to uncharted space, or [[Wormhole Space | '''Wormholes''', introduced in [http://community.eveonline.com/news/patch-notes/patch-notes-for-apocrypha-1 Apocrypha], are rifts in space that connect two locations. Like stargates, they allow the travel of ships from one system to another. Unlike stargates, wormholes are not permanent. They connect two systems for only a short time and collapse when either their lifespan ends or too much mass has passed through them. Wormholes can connect any two systems regardless of distance from each other, providing temporary shortcuts to areas that would otherwise take many jumps to reach. Wormholes can also connect to uncharted space, or the Anoikis galaxy (henceforth referred to as [[System_Security#Wormhole_Space|Wormhole Space]] or W-Space). These systems are uncharted, and do not operate like normal systems. | ||
==Finding Wormholes== | ==Finding Wormholes== | ||
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==Destinations== | ==Destinations== | ||
Wormholes lead to many different places | Wormholes lead to many different places - they can connect W-Space to mapped New Eden systems (henceforth referred to as [[System_Security#Known_Space|Known Space]] or K-Space), others connect from K-Space to W-Space, yet others connect W-space to other W-space systems, and some wormholes connect K-space to K-space. Wormholes forming within W-Space provide the sole method for inter-system travel for residents of the wormhole. There are no stargates in W-Space. | ||
===Known Space to Known Space Wormholes=== | ===Known Space to Known Space Wormholes=== | ||
These wormholes are used to quickly travel throughout New Eden, they're also used to access high-sec or low-sec islands without risk of travelling through potentially dangerous space. They're commonly named for the sec status on both ends. High-to-high, low-to-null, null-to-high, etc. | These wormholes are used to quickly travel throughout New Eden, they're also used to access high-sec or low-sec islands without risk of travelling through potentially dangerous space. They're commonly named for the sec status on both ends. High-to-high (H2H), low-to-null (L2N), null-to-high (N2H), etc. | ||
===Known Space to Wormhole Space Wormholes=== | ===Known Space to Wormhole Space Wormholes=== | ||
These connect K-Space to W-Space. Players that do exploration use them to access W-Space to run cosmic anomalies and signatures. W-Space inhabitants use them to shop, resupply, sell loot and products and go on K-Space PvP roams. Without these wormholes, W-Space would be a desolate wasteland | These connect K-Space to W-Space. Players that do exploration use them to access W-Space to run cosmic anomalies and signatures. W-Space inhabitants use them to shop, resupply, sell loot and products and go on K-Space PvP roams. Without these wormholes, W-Space would be a desolate wasteland. Components required to build [[Strategic Cruisers]] and their subsystems are available only in W-space. | ||
===Wormhole Space to Wormhole Space Wormholes=== | ===Wormhole Space to Wormhole Space Wormholes=== | ||
Since there are no gates available in W-Space systems these wormholes provide the sole means of interstellar transport. Their dynamic formation and dissolution define W-Space interactions, in the form of capsuleers killing | Since there are no gates available in W-Space systems these wormholes provide the sole means of interstellar transport. Their dynamic formation and dissolution define W-Space interactions, in the form of PvE - capsuleers killing sleeper rats or PvP - capsuleers killing each other. W-Space to W-Space wormholes are very crucial; there are some W-Space systems that rarely get connections to K-Space. | ||
==Wormhole Local== | |||
There is no automatic update to the “local” channel when in w-space. You may type in local chat, and you will show up there as normal, but if you do not chat in local, then you will not be listed in the pilots in the local system like you would in an Empire or a 0.0 space system. This means that there is no indication of who or how many other pilots are in the same w-space area you are in. With a cloak, no one will ever know you’re there. Note that when you enter a wormhole, there is a visible brightening to indicate that the hole has been activated - so if someone is watching a wormhole, they will know you have jumped in. | |||
==Wormhole Identification== | ==Wormhole Identification== | ||
The color of a wormhole | The color of a wormhole may give you an impression on where it leads. The outline will be the color of your current system and the center will be colored based on where it leads. The color also changes based on the size of the wormhole. See [[Visually Identifying Wormholes]] (and also below). The changes in [http://community.eveonline.com/news/patch-notes/patch-notes-for-oceanus Oceanus] have changed the visual identification of the wormholes with different graphic effects. | ||
To learn about identifying wormhole types, visit the [[Wormhole Types]] page. | |||
Right clicking and showing info on the wormhole entrance will also have a description about where they lead and their stability status. | |||
===Wormhole Classification=== | ===Wormhole Classification=== | ||
====Leading to Known Space==== | ====Leading to Known Space==== | ||
Wormholes leading to K-Space take the image and color of the region on the other side. A red K-Space highsec or lowsec wormhole will most likely take you to Metropolis or Heimatar(Minmatar Space). | Wormholes leading to K-Space take the image and color of the region on the other side, as well as the size of the ship they can accommodate. A red K-Space highsec or lowsec wormhole will most likely take you to Metropolis or Heimatar(Minmatar Space). | ||
====Leading to Wormhole Space==== | ====Leading to Wormhole Space==== | ||
Wormholes leading to W-Space take the image and color of the class of W-Space system on the other side. A white W-Space wormhole will take you to a Class 3 W-Space system. | Wormholes leading to W-Space take the image and color of the class of W-Space system on the other side. A white W-Space wormhole will take you to a Class 3 W-Space system. | ||
Here is a table of W-Space connections imported from [http://www.tigerears.org/2011/04/24/wormhole-colours/ here]. | Here is a table of W-Space connections imported from [http://www.tigerears.org/2011/04/24/wormhole-colours/ here] and taken by members of the [[Wormhole Campus]]. | ||
{{:Wormholes/W-Space Wormhole Colors}} | {{:Wormholes/W-Space Wormhole Colors}} | ||
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==Wormhole Sizes and Restrictions== | ==Wormhole Sizes and Restrictions== | ||
Wormholes come with [[Wormhole Information|different restrictions]]. Wormholes not only allow certain amounts of mass through them in their lifetime, but they may also have mass restrictions for each particular transfer. For example, wormholes from K-Space to | Wormholes come with [[Wormhole Information|different restrictions]]. Wormholes not only allow certain amounts of mass through them in their lifetime, but they may also have mass restrictions for each particular transfer. For example, some wormholes from K-Space to C3 wormhole space will restrict ships going through to destroyers or smaller. | ||
Capital ships with jump drives can go through wormholes, providing the wormhole can support the ship's mass. Cynosural fields can be opened in wormhole space, but ships with jump drives cannot lock on to these fields, nor can they lock on to cynosural fields outside of wormhole space to jump out. Supercapital ships such as Titans and Supercarriers cannot go through wormholes at all, as they are far too large for even the largest wormholes. | Capital ships with jump drives can go through wormholes, providing the wormhole can support the ship's mass. Cynosural fields can be opened in wormhole space, but ships with jump drives cannot lock on to these fields, nor can they lock on to cynosural fields outside of wormhole space to jump out. Supercapital ships such as Titans and Supercarriers cannot go through wormholes at all, as they are far too large for even the largest wormholes. Capitals can be built in W-space; but they may not be able to take any of exits to K-space or even other W-space connections. Supercapitals cannot be built, as there is no sovereignty in [[Wormhole Space|wormhole space]]. | ||
The color of the flare around a wormhole can tell you the size of ships that can go through. Color Effects for wormholes are described [http://www.tigerears.org/2014/09/30/wormhole-colours-2/ here]. | |||
{| class="wikitable" | |||
|- style="text-align: center;" | |||
|Flare color ||Meaning | |||
|- | |||
|[[File:owc_flare-frigate_960.jpg|200px|thumb|left|Frigate sized wormhole]] ||A royal blue aurora indicates wormholes that only allow frigate-mass ships. This is the most important one to recognise, particularly when approaching the K162 side. | |||
|- | |||
|[[File:owc_flare-small_960.jpg|200px|thumb|left|Medium sized wormhole]] ||A wormhole with a teal aurora won't allow battleships through, and is the indication of a wormhole connecting to or from class 1 w-space. | |||
|- | |||
|[[File:owc_flare-medium_960.jpg|200px|thumb|left|Large sized wormhole]] ||A turquoise aurora highlights a wormhole that allows every ship below capital hulls. | |||
|- | |||
|[[File:owc_flare-massive_960.jpg|200px|thumb|left|Capital sized wormhole]] ||A yellow aurora indicates wormholes that freighters and capitals can transit. | |||
|- | |||
|} | |||
=====Polarization===== | =====Polarization===== | ||
Jumping through wormholes introduce additional restrictions on how often in a given time a pilot may jump through a particular wormhole. You may not jump through a wormhole in the same direction twice within five minutes. For example, if you jump through a wormhole at 05:00 and then jump back through the wormhole at 05:03, you will be polarized until 05:05, five minutes after your last transit in that direction. When polarized the wormhole will prevent you from jumping through, and present you with a message informing you how much time is left on your polarization timer. Similarly, if you were to jump as soon as the timer was up, you would be polarized on the other side of the hole until 05:08, five minutes after your last transit in ''that'' direction. | |||
One way to manage your polarization timer is to check local chat for time stamps (multiple wormhole jump time stamps are kept in the chat, unlike gate jumps in k-space) for your jumps and then plan accordingly. | One way to manage your polarization timer is to check local chat for time stamps (multiple wormhole jump time stamps are kept in the chat, unlike gate jumps in k-space) for your jumps and then plan accordingly. | ||
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==Wormhole Text== | ==Wormhole Text== | ||
When on grid with a wormhole entrance, right click on the entrance and click on ''show info''. This will give you information about the wormhole. There are 4 sentences in the information. | |||
===System Type=== | ===System Type=== | ||
The first sentence talks about the type of the wormhole. These will be of the following format: | |||
*''This wormhole seems to lead into '''<nowiki>{important part}</nowiki>''' parts of space.'' | *''This wormhole seems to lead into '''<nowiki>{important part}</nowiki>''' parts of space.'' | ||
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|'''Low Security''' ||Lowsec | |'''Low Security''' ||Lowsec | ||
|- | |- | ||
|''' | |'''Null Security''' ||Nullsec | ||
|} | |} | ||
*If the wormhole is named (anything other than K162) you can look up the location using [[User:Enta_en_bauldry/Wormhole_Connection_Table|this table]]. You can also identify the size of ships allowed by its color. | |||
*If the wormhole is named (anything other than K162) you can look up the location using [[User:Enta_en_bauldry/Wormhole_Connection_Table|this table]]. | |||
*If the wormhole is a K162, you can tell what type of system it leads to by color. | *If the wormhole is a K162, you can tell what type of system it leads to by color. | ||
===Life=== | ===Life=== | ||
The next sentence indicates how much life the wormhole has before it collapses. Show Info on the wormhole will list one of the following: | |||
*''This wormhole has '''not yet begun''' its natural cycle of decay and should last at least another day'' | *''This wormhole has '''not yet begun''' its natural cycle of decay and should last at least another day'' | ||
*''This wormhole is '''beginning to decay''', and probably won't last another day'' | *''This wormhole is '''beginning to decay''', and probably won't last another day'' | ||
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===Mass=== | ===Mass=== | ||
The third sentence tells you how much mass has passed through the wormhole. | |||
*''This wormhole has '''not yet''' had its stability significantly disrupted by ships passing through it'' | *''This wormhole has '''not yet''' had its stability significantly disrupted by ships passing through it'' | ||
*''This wormhole has had its stability reduced by ships passing through it, but '''not to a critical degree''' yet'' | *''This wormhole has had its stability reduced by ships passing through it, but '''not to a critical degree''' yet'' | ||
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===Ship Size=== | ===Ship Size=== | ||
The last sentence tells you the size of ships that are allowed into the enter the wormhole. | |||
{| class="wikitable" | {| class="wikitable" | ||
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|Text ||Meaning | |Text ||Meaning | ||
|- | |- | ||
| | |Capital ships can pass through this wormhole||All ships smaller than a capital, including freighters, can pass through this hole | ||
|- | |||
|Larger ships can pass through this wormhole||Battleships, Battlecruisers, and smaller ships can pass through this hole | |||
|- | |||
|Upto medium size ships can pass through this wormhole||Battlecruisers and smaller ships can pass through this hole | |||
|- | |- | ||
|Only the smallest ships can pass through this wormhole||Only frigates, destroyers, or specially fit HICs can pass through this hole | |Only the smallest ships can pass through this wormhole||Only frigates, destroyers, or specially fit HICs can pass through this hole | ||
|} | |} | ||
==Wormhole Statics== | |||
Sometimes, W-Space systems will contain wormholes that are refered to as "statics". Those wormhole, although they disappear with time as other wormholes, are more or less persistent : once the static wormhole collapse, another will re-open somewhere in the system, leading to a different system of same class. | |||
For example, a Class 4 W-Space system can have a static Class 3 wormhole. As soon as the wormhole collapse, another wormhole opens to another Class 3 system. It can be very profitable to collapse a static wormhole on purpose, because it then means another neighbouring system - and maybe another K-Space exit, as well as new combat and exploration sites to run, not to mention new neighbors to kill!! | |||
It can also be used to get rid of a connection to enemy corps on alliances inhabiting that precise system: by collapsing the wormhole you then prevent them from getting into your system, while still having another possible exit from the system. | |||
==Wormhole Environment== | |||
When jumping into a wormhole space, a notice may advise you that there may be changes to the natural physics within this space. For example, you may find that all ships in this w-space have improved shields, or conversely, slower recharge times on shields. There are many possibilities, but remember that they apply to both you and anyone else in the w-space, although not necessarily the Sleepers. | |||
If there is an effect in play in a system, you will see the message, "Local spatial phenomena may cause strange effects on your ship systems." Look at the target system’s space background and compare with the examples below to determine which phenomina is being displayed. | |||
To determine the strength of the effect, you'll need to know what class the system is. This may be determined from the wormhole you came through. These effects do show up in your ship and module descriptions, so you can also use that to detemine what type and strength the effect is. | |||
For more information, see [[Wormhole_Space#System_Effects|W-Space system effects]]. | |||
==Example Wormholes== | ==Example Wormholes== | ||
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==The Death of a Wormhole== | ==The Death of a Wormhole== | ||
After a certain amount of mass is transported through or after some time the wormhole will disappear. While most wormholes only last for 24 hours, there are some variations to this rule. When a static wormhole collapses a new one with the same properties will spawn somewhere else in the same system. It will have to be scanned down. When a non-static wormhole collapses it simply disappears forever. You can read more on static wormholes in the [[Wormhole Space]] article. | After a certain amount of mass is transported through or after some time the wormhole will disappear, or ''collapse''. While most wormholes only last for 24 hours, there are some variations to this rule. When a static wormhole collapses a new one with the same properties will spawn somewhere else in the same system. It will have to be scanned down. When a non-static wormhole collapses it simply disappears forever. You can read more on static wormholes in the [[Wormhole Space]] article. | ||
You can artificially induce "premature" death of a wormhole ([[Living_in_Wormhole_Space#Unwanted_Wormholes]]). | You can artificially induce "premature" death of a wormhole ([[Living_in_Wormhole_Space#Unwanted_Wormholes]]). | ||