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Interceptors ("inties", "'ceptors") are one kind of Tech 2 frigate. They are Eve's fastest ships, and they have attributes and bonuses which make them supremely effective tacklers, or dangerous high-speed damage-dealers. | Interceptors ("inties", "'ceptors") are one kind of Tech 2 frigate. They are Eve's fastest ships, and they have attributes and bonuses which make them supremely effective tacklers, or dangerous high-speed damage-dealers. Inties are often one of the first classes of T2 ships that pilots train, and they're often helpful in Eve University's fleets. | ||
This page won't make you a good interceptor pilot -- only practice can do that -- but it does cover a lot of information that's useful for new interceptor pilots. | |||
==Overview== | ==Overview== | ||
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[Options: speed, again; damage rigs; exp resist rigs for the anti-warrior II MSE Stiletto] | [Options: speed, again; damage rigs; exp resist rigs for the anti-warrior II MSE Stiletto] | ||
===Stacking Penalties and Speed Mods=== | ===Stacking Penalties and Speed Mods=== | ||
[A concise note about them; link to Morty's in-depth comparison] | [A concise note about them; link to Morty's [[Module_Stacking_and_Speed_Modules|in-depth comparison]] ] | ||
==Flying Interceptors== | ==Flying Interceptors== | ||
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* [drones] | * [drones] | ||
* [counter-tackle -- webs and scrams] [Gal and Min recons] | * [counter-tackle -- webs and scrams] [Gal and Min recons] | ||
* [neuts, esp. heavy neuts] | * [neuts, esp. heavy neuts] [Amarr recons) | ||
* [other things?] | * [other things?] | ||