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To see if you have any relationships with corporations that have R&D agents already, use this procedure: | To see if you have any relationships with corporations that have R&D agents already, use this procedure: | ||
* Open your character sheet | |||
* Click on Standings | |||
* Click on the "Liked By" tab. | |||
* Scroll down to the "Corporations" section | |||
* Right-click the top Corporation | |||
* Click "Show Info" in the menu | |||
* Click on the "Agents" tab in the new window | |||
* Scroll down to the "R&D" agent list | |||
* In the "Available" list, scroll down to the highest level agent and do a show info on him. | |||
* Look under the "Agent Info" tab for one of the above mentioned research fields. | |||
* If none of the above skill areas are listed (Mechanical Engineering for example), move to the next best agent and repeat. | |||
In order to maximize the production of RPs, and therefore to produce more datacores, you will want to work with the highest level R&D agents - level 4. There are no level 5 R&D agents ( | In order to maximize the production of RPs, and therefore to produce more datacores, you will want to work with the highest level R&D agents - level 4. There are no level 5 R&D agents (though some agent-finder sites may show them, this is in error). The corporations with level 4 R&D agents, sorted by their associated factions, are: | ||
* Gallente Federation: CreoDron, Roden Shipyards, Duvolle Laboratories (a mix of research corps is needed to | * Gallente Federation: CreoDron, Roden Shipyards, Duvolle Laboratories (a mix of research corps is needed to access all level four agents, unfortunately) | ||
* Caldari State: Kaalakiota Corporation, Ishukone Corporation, Lai Dai Corporation (best) | * Caldari State: Kaalakiota Corporation, Ishukone Corporation, Lai Dai Corporation (best) | ||
* Minmatar Republic: Core Complexion Inc. (best), Boundless Creation | * Minmatar Republic: Core Complexion Inc. (best), Boundless Creation | ||
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Only level 4 agents produce datacores in useful quantities. Because the good Gallente R&D agents are scattered between three corporations, they are not an optimal choice, unless you have already started grinding missions there, or are otherwise committed to their faction. | Only level 4 agents produce datacores in useful quantities. Because the good Gallente R&D agents are scattered between three corporations, they are not an optimal choice, unless you have already started grinding missions there, or are otherwise committed to their faction. | ||
Each R&D agent requires a certain level of standing with them, their corporation, or their faction, before they are willing to talk to you. Therefore, you must usually execute missions for that corporation to earn higher standings. | |||
===Start the research flow=== | |||
Once you have the standing level needed to speak with an R&D agent, go the the station where the desired R&D agent is located, and begin a conversation with them. One of the options they will provide to you is to start research - select this option. They will offer you their areas of applied science to research. Select the one(s) in which you have trained your skills. The agent will then start to produce research points (RPs) for you. | |||
The | The calculation for how many research points you'll get in a day is: | ||
((Agent Skill + Your Skill)^2 * (1 + Effective Quality / 100)) * Area Bonus | ((Agent Skill + Your Skill)^2 * (1 + Effective Quality / 100)) * Area Bonus | ||
where: | |||
* Agent Skill: Determined by the Level of the agent. Level 3 agents will have Level III of the appropriate research skill. | |||
* Your Skill: Determined by your training in the research skill. | |||
* Effective Quality: is your effective quality (after Negotiation, Connection, etc.) with the Agent. | |||
* Area Bonus: Depends on the research field. Most fields have no modifier (e.g. 1), weapon-area research is doubled (2), and ship research is tripled (3). Don't worry about this one too much - as the price of datacores is scaled to the area bonus. | |||
There are several additional skills that can improve the amount of RPs generated per day. These include: | |||
* Negotiation: Directly improves the effective quality of your agent, and is the most efficient skill for raising the number of RPs you earn each day. Negotiation IV, for example, raises Effective Quality by nearly 20 points. | |||
* Connections: Not terribly efficient (but very useful in grinding standing to be able to use agents), Connections can minimally raise the effective quality of your research agent. | |||
* Area Specific Skill (Mechanical Engineering, etc): Each level of your skill in this area increases the "Your Skill" part of the equation listed above. Train this skill to level 4 or higher. | |||
http://hussars-online.ru/eve/datacore.php - This site lets you input your skills, standings, and such and it'll show you in order which agents/skill combinations are the most profitable. You can use your real skills/standings or just input possible combinations. The market does fluctuate, though. What's the most profitable now may not be so in six months. | |||
Now for the ISKies | Now for the ISKies | ||