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* Area Specific Skill (Mechanical Engineering, etc): Each level of your skill in this area increases the "Your Skill" part of the equation listed above. Train this skill to level 4 or higher. | * Area Specific Skill (Mechanical Engineering, etc): Each level of your skill in this area increases the "Your Skill" part of the equation listed above. Train this skill to level 4 or higher. | ||
http://hussars-online.ru/eve/datacore.php - This site lets you input your skills, standings, and such and it'll show you in order which agents/skill combinations are the most profitable. You can use your real skills/standings or just input possible combinations | http://hussars-online.ru/eve/datacore.php - This site lets you input your skills, standings, and such and it'll show you in order which agents/skill combinations are the most profitable. You can use your real skills/standings or just input possible combinations. | ||
So, you've selected your corp/faction, gotten your standings up, and you want to start gaining Research Points. Fly out to your R&D agent and have a chat with him. Tell him you want to begin researching with him. Doing this will bring up a window where you have to select what field you wish for him to study on. Since you've read this guide, you already know which one to pick by now (I hope) - so pick it. From that moment on, you'll start gaining RP every single day your character is alive. | |||
So, you've selected your corp/faction, gotten your standings up, and you want to start gaining Research Points. Fly out to your R&D agent and have a chat with him. Tell him you want to begin researching with him. Doing this will bring up a window where you have to select what field you wish for him to study on. Since you've read this guide, you already know which one to pick by now (I hope) - so pick it. From that moment on, you'll start gaining RP every single day your character is alive. Once a | |||
Once your R&D agent is working for you, that agent will offer you a mission once per day. Each of these missions reward you with 1 day's worth or RP - effectively doubling your ISK potential. R&D agents offer relatively safe missions, half of which are short courier missions and the other half are trade-related. There is no penalty for ignoring or declining a mission from an R&D agent, despite the warnings they may give you - turning them down will not stop their research or the flow of RPs. | |||
==Making ISK from datacores== | |||
Periodically, go talk to your R&D agent again and tell him you wish to purchase datacores. | |||
The agent will tell you how many you can afford, based on the number of RPs you have accumulated. Regular datacores cost 50 RPs each - weapon-related datacores cost 100 RPs each, and starship engineering datacores cost 150 RP each. Buy as many as you wish - unused RPs remain in your accumulated pool. | |||
I hope this guide helps some of you become more self sufficient. It's a bit of time invested, and some ISK for the skills but the payoff is worth it. I'll guess, starting from scratch, it would take about 1-2 months to train all the required skills. You can do missions in the meantime with regular agents to get your faction/standing up and unlock the higher agents. Please let me know if anything else needs explained better, or any comments you might have on the validity of this guide. THANKS! | I hope this guide helps some of you become more self sufficient. It's a bit of time invested, and some ISK for the skills but the payoff is worth it. I'll guess, starting from scratch, it would take about 1-2 months to train all the required skills. You can do missions in the meantime with regular agents to get your faction/standing up and unlock the higher agents. Please let me know if anything else needs explained better, or any comments you might have on the validity of this guide. THANKS! | ||