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In my opinion EVE is difficult, not because anything it requires you to do is inherently hard, but because there are a ''LOT'' of different, interacting, things that you need to do well. And, because the game is not organized like most online role playing games. | In my opinion EVE is difficult, not because anything it requires you to do is inherently hard, but because there are a ''LOT'' of different, interacting, things that you need to do well. And, because the game is not organized like most online role playing games. | ||
So here is quick overview of some the ways that EVE differs from traditional RPGs. The summary comes first, and then because I, too, like to talk, there are more details at the bottom. In the middle is a "to do" list of useful stuff you might not have tried yet. | So here is quick overview of some the ways that EVE differs from traditional RPGs. The summary comes first, and then because I, too, like to talk, there are more details at the bottom. In the middle is a "to do" list of useful stuff you might not have tried yet. | ||
I've spent one year in EVE now, and my brain is beginning to fill up with ship fits and strange asteroid names ... and soon I will forget how hard it was to make sense of it all in the beginning. So I'm writing this before the memories of my "new" player experiences fade. This is ''not'' an Official Document ... you can find a nice set of links to the E-UNI rules, regulations and doctrines on the [[EVE_University_Consolidated_Information|Consolodated Information Page]] ... this is just my personal reflection on my first year in EVE, and some comments about the things that seemed to need the most explanation. | |||
==Bullet List – Each Has a More Detailed Explanation in Section 4, Below== | ==Bullet List – Each Has a More Detailed Explanation in Section 4, Below== | ||