Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

User:Qwer Stoneghost/Old user page: Difference between revisions

From EVE University Wiki
Line 157: Line 157:
Just to give a taste of the breadth of the skill set: each of the four racial factions has [[Template:ShipsMatrix|six levels of ships]] (frigates, destroyers, cruisers, battle cruisers, battleships, and capital ships), and each level requires a basic "spaceship" skill. Since there are five levels to every skill, this means you need to acquire 4 factions x 6 ship types x 5 skill levels = 120 skill levels to maximize your skill at piloting all the basic faction ships. And that's just the racial factions ... the Pirate factions have their own ship categories, as do various other NPC groups. And within each faction there are special "advanced" ships that have their own required skills.  
Just to give a taste of the breadth of the skill set: each of the four racial factions has [[Template:ShipsMatrix|six levels of ships]] (frigates, destroyers, cruisers, battle cruisers, battleships, and capital ships), and each level requires a basic "spaceship" skill. Since there are five levels to every skill, this means you need to acquire 4 factions x 6 ship types x 5 skill levels = 120 skill levels to maximize your skill at piloting all the basic faction ships. And that's just the racial factions ... the Pirate factions have their own ship categories, as do various other NPC groups. And within each faction there are special "advanced" ships that have their own required skills.  


In addition there are numerous categories of equipment that also [[Fitting_101#Fitting_Window|fit on the ships]] ... scanners, afterburners, drones, and the like. And there are four kinds of weapons systems (projectile, missile, charged projectile and ray beam). Each ship category uses at least one of these. The weapons systems come in small, medium and large, and each has its own set of skills.   
In addition there are numerous categories of equipment that also fit on the ships ... scanners, afterburners, drones, and the like. And there are four kinds of weapons systems (projectile, missile, charged projectile and ray beam). Each ship category uses at least one of these. The weapons systems come in small, medium and large, and each has its own set of skills.   


And that describes only ships and their gear. There are more skill sets available in Mining, Scanning, Navigation, Industry, Science, Leadership and other non-combat activities. Generally, the first level of a skill takes about half an hour to learn, the second level about an hour, the third some number of hours. The time varies for different skills, and it can take from a few hours to a few weeks to learn the fourth or fifth level of a skill. The good news is that training continues while you are logged off, but even so, it takes years to learn everything the game has to offer.  
And that describes only ships and their gear. There are more skill sets available in Mining, Scanning, Navigation, Industry, Science, Leadership and other non-combat activities. Generally, the first level of a skill takes about half an hour to learn, the second level about an hour, the third some number of hours. The time varies for different skills, and it can take from a few hours to a few weeks to learn the fourth or fifth level of a skill. The good news is that training continues while you are logged off, but even so, it takes years to learn everything the game has to offer.