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====When you die, you lose your gear.==== | ====When you die, you lose your gear.==== | ||
This comes as a surprise to many experienced RPG players. You rez, not at a graveyard, but in your "[[medical clone]]", which you have stored at some station (possibly far from where you are). In the meantime, your ship was blown to pieces and the bad guys get to pick through the wreckage and take your stuff. Thus, the E-UNI Prime Directive: '''DO NOT FLY WHAT YOU CANNOT AFFORD TO LOSE'''. ([[#When you die, you lose your gear._2|MORE]]) | This comes as a surprise to many experienced RPG players. You rez, not at a graveyard, but in your "[[medical clone]]", which you have stored at some station (possibly far from where you are). In the meantime, your ship was blown to pieces and the bad guys get to pick through the wreckage and take your stuff. Thus, the E-UNI Prime Directive: '''<span style=color:#339900 >DO NOT FLY WHAT YOU CANNOT AFFORD TO LOSE</span>'''. ([[#When you die, you lose your gear._2|MORE]]) | ||
====Some Players are Criminals.==== | ====Some Players are Criminals.==== | ||