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Some kinds of modules are subject to [[Stacking_penalties|Stacking penalties]] which progressively reduce the effectiveness of the modules if they alter the same attribute. For shield attributes: | Some kinds of modules are subject to [[Stacking_penalties|Stacking penalties]] which progressively reduce the effectiveness of the modules if they alter the same attribute. For shield attributes: | ||
*Penalized: Shield resistances | *Penalized: Shield resistances, Shield boost | ||
*Not Penalized: Shield recharge rate | *Not Penalized: Shield recharge rate, Shield hit points | ||
The penalty will only apply to the module's impact on the affected attribute, and will progress as follows: | The penalty will only apply to the module's impact on the affected attribute, and will progress as follows: | ||