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Shields: Difference between revisions

From EVE University Wiki
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This is meant as an illustration. Although it seems laborious, shield fitting requires this computation for each module that incurs a stacking penalty. Note, also, that the use of percentage reductions and stacking penalties is what prevents the total vulnerability from reaching zero. At that point, the ship could take no damage ... which sounds like fun briefly, but would make for rather boring game play.
This is meant as an illustration. Although it seems laborious, shield fitting requires this computation for each module that incurs a stacking penalty. Note, also, that the use of percentage reductions and stacking penalties is what prevents the total vulnerability from reaching zero. With no vulnerability, the ship could take no damage ... which sounds like fun briefly, but would make for rather boring game play.