Difference between revisions of "User:Cat evergreen/Hecate"

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(Created page with "{{Work in Progress}} <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE -->...")
 
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  | tech=3
 
  | tech=3
 
  | ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
 
  | ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
  | powergrid=57 MW
+
  | powergrid=54 MW
  | cpu=270 tf
+
  | cpu=2730 tf
 
  | capacitor=700 GJ
 
  | capacitor=700 GJ
 
  | highs=6
 
  | highs=6
  | turrets=0
+
  | turrets=5
  | launchers=5
+
  | launchers=0
  | mediums=6
+
  | mediums=4
  | lows=2
+
  | lows=4
 
  | mass=1,000,000 kg
 
  | mass=1,000,000 kg
 
  | volume=
 
  | volume=
Line 38: Line 38:
 
  | info=
 
  | info=
 
  | bonuses=<b>Gallente Tactical Destroyer Bonuses Per Level:</b><br>
 
  | bonuses=<b>Gallente Tactical Destroyer Bonuses Per Level:</b><br>
5% bonus to Rocket and Light Missile Launcher rate of fire <br>
+
5% bonus to Small Hybrid Turret rate of fire <br>
15% reduction in Missile Launcher reload time <br>  
+
7.5% bonus to Small Hybrid Turret tracking speed <br>  
5% reduction in heat damage generated by modules <br>
+
5% reduction module heat damage amount taken <br>
 
<br>
 
<br>
 
<b>Misc Bonus: </b><br>
 
<b>Misc Bonus: </b><br>
50% bonus to Rocket and Light Missile damage <br>
+
50% bonus to Small Hybrid Turret damage <br>
 
95% reduction in Scan Probe Launcher CPU requirements <br>
 
95% reduction in Scan Probe Launcher CPU requirements <br>
 
<br>
 
<br>
 
&bull;&nbsp;Additional bonuses are available when one of three Tactical Destroyer Modes are active. Modes may be changed no more than once every 10 seconds. <br>
 
&bull;&nbsp;Additional bonuses are available when one of three Tactical Destroyer Modes are active. Modes may be changed no more than once every 10 seconds. <br>
 
&bull;&nbsp;<u>''Defense Mode''</u> <br>
 
&bull;&nbsp;<u>''Defense Mode''</u> <br>
33.3% bonus to all shield resistances while Defense Mode is active <br>
+
33.3% bonus to all armor and hull resistances while Defense Mode is enabled <br>
33.3% reduction in ship signature radius while Defense Mode is active <br>
+
33.3% reduction in amor repairer duration while Defense Mode is active <br>
 
&bull;&nbsp;<u>''Propulsion Mode''</u> <br>
 
&bull;&nbsp;<u>''Propulsion Mode''</u> <br>
33.3% bonus to max velocity while Propulsion Mode is active <br>
+
66.6% bonus to Microwarpdrive speed boost and reduction in Microwarpdrive capacitor use while Propulsion Mode is enabled <br>
66.6% bonus to ship inertia modifier while Propulsion Mode is active <br>
+
66.6% bonus to ship inertia modifier while Propulsion Mode is enabled <br>
 
&bull;&nbsp;<u>''Sharpshooter Mode''</u> <br>
 
&bull;&nbsp;<u>''Sharpshooter Mode''</u> <br>
66.6% bonus to Rocket and Light Missile velocity while Sharpshooter Mode is active <br>
+
66.6% bonus to Small Hybrid Turret optimal range while Sharpshooter Mode is enabled <br>
100% bonus to sensor strength, scan resolution and targeting range while Sharpshooter Mode is active <br>
+
100% bonus to sensor strength, targeting range and scan resolution while Sharpshooter Mode is enabled <br>
  | structurehp=600 HP
+
  | structurehp=800 HP
  | shieldhp=900 HP
+
  | shieldhp=650 HP
 
  | shieldem=0
 
  | shieldem=0
  | shieldexp=60
+
  | shieldexp=50
  | shieldkin=55
+
  | shieldkin=70
  | shieldtherm=50
+
  | shieldtherm=40
  | armorhp=600 HP
+
  | armorhp=700 HP
 
  | armorem=50
 
  | armorem=50
  | armorexp=72.5
+
  | armorexp=10
  | armorkin=43.75
+
  | armorkin=67.5
  | armortherm=10
+
  | armortherm=51.25
 
  | maxvelocity=170 m/sec
 
  | maxvelocity=170 m/sec
  | inertia=6.6
+
  | inertia=6.5
 
  | warpspeed=4.5 AU/s
 
  | warpspeed=4.5 AU/s
 
  | warptime=9.15 s
 
  | warptime=9.15 s
  | targetrange=55.00 km
+
  | targetrange=50.00 km
 
  | sigradius=70 m
 
  | sigradius=70 m
 
  | maxlockedtargets=7
 
  | maxlockedtargets=7
  | sensortype=GRAVIMETRIC
+
  | sensortype=MAGNETOMETRIC
  | sensorvalue=15 points
+
  | sensorvalue=14 points
  | scanres=275 mm
+
  | scanres=300 mm
  | reqskills=*{{RequiredSkill|Caldari Tactical Destroyer|I}}
+
  | reqskills=*{{RequiredSkill|Gallente Tactical Destroyer|I}}
**{{RequiredSkill|Caldari Destroyer|V}}
+
**{{RequiredSkill|Gallente Destroyer|V}}
***{{RequiredSkill|Caldari Frigate|III}}
+
***{{RequiredSkill|Gallente Frigate|III}}
 
****{{RequiredSkill|Spaceship Command|I}}
 
****{{RequiredSkill|Spaceship Command|I}}
  
Line 94: Line 94:
  
 
==Summary==
 
==Summary==
The Jackdaw is the Caldari [[Tactical Destroyer]], released in Carnyx. It is the 3rd Tactical Destroyer released, after the [[Confessor]] and the [[Svipul]]. The Jackdaw is the only Tactical Destroyer to utilize missiles. While slower than other tactical Destroyers, it's 6 mid slots give the Jackdaw significant EWAR options.
+
The Hecate is the Gallente [[Tactical Destroyer]], released in Aegis. It is the 4th Tactical Destroyer released, after the [[Jackdaw]], the [[Confessor]] and the [[Svipul]].
  
 
==Skills==
 
==Skills==
  
 
==Fitting==
 
==Fitting==
{{ShipFitting
 
| ship=Jackdaw
 
| shipTypeID=34828
 
| fitName=Rocket Brawl Dual ASB
 
| fitID=Rocket-Brawl-Dual-ASB
 
| low1name=Damage Control II
 
| low1typeID=2048
 
| low2name=Ballistic Control System II
 
| low2typeID=22291
 
| mid1name=X5 Prototype Engine Enervator
 
| mid1typeID=4025
 
| mid2name=J5b Phased Prototype Warp Scrambler I
 
| mid2typeID=5439
 
| mid3name=Medium Ancillary Shield Booster, Navy Cap Booster 50
 
| mid3typeID=32772
 
| charge1name=Navy Cap Booster 50 x1
 
| charge1typeID=33332
 
| mid4name=Medium Ancillary Shield Booster, Navy Cap Booster 50
 
| mid4typeID=32772
 
| mid5name=5MN Y-T8 Compact Microwarpdrive
 
| mid5typeID=5973
 
| mid6name=1MN Y-S8 Compact Afterburner
 
| mid6typeID=6001
 
| high1name=Rocket Launcher II, Caldari Navy Scourge Rocket
 
| high1typeID=10631
 
| charge2name=Caldari Navy Scourge Rocket x1
 
| charge2typeID=27333
 
| high2name=Rocket Launcher II, Caldari Navy Scourge Rocket
 
| high2typeID=10631
 
| high3name=Rocket Launcher II, Caldari Navy Scourge Rocket
 
| high3typeID=10631
 
| high4name=Rocket Launcher II, Caldari Navy Scourge Rocket
 
| high4typeID=10631
 
| high5name=Rocket Launcher II, Caldari Navy Scourge Rocket
 
| high5typeID=10631
 
| high6name=Expanded Probe Launcher I, Core Scanner Probe I
 
| high6typeID=18639
 
| charge3name=Core Scanner Probe I x1
 
| charge3typeID=30013
 
| rig1name=Small Anti-EM Screen Reinforcer I
 
| rig1typeID=31716
 
| rig2name=Small Bay Loading Accelerator I
 
| rig2typeID=31586
 
| rig3name=Small Hydraulic Bay Thrusters II
 
| rig3typeID=31604
 
| charge4name=Mjolnir Rage Rocket x1
 
| charge4typeID=2817
 
| charge5name=Inferno Rage Rocket x1
 
| charge5typeID=24475
 
| charge6name=Scourge Rage Rocket x1
 
| charge6typeID=24471
 
| charge7name=Nova Rage Rocket x1
 
| charge7typeID=24473
 
| charge8name=Caldari Navy Inferno Rocket x1
 
| charge8typeID=27315
 
| charge9name=Inferno Javelin Rocket x1
 
| charge9typeID=24479
 
| drone1name=open
 
| drone2name=open
 
| drone3name=open
 
| drone4name=open
 
| drone5name=open
 
| skills=
 
| showSKILLS=N
 
| notes=Experimental fit created by White 0rchid</li><li>Defense mode can get you 7.2k EHP and 340 in reps. Cap stable. This is where it will shine quite well. It can apply 300dps with rage inside scram/web range.</li><li>Propulsion mode can get 2km/s without overheat and javelin rockets hitting for 200dps up to 18.2km.</li><li>Sharpshooter mode can reach 30.5km for javelins at 200dps, 20.2km for faction at 250dps, or  17km with rage for 300dps. Even the long point intys will struggle to stay outside the range of this in sharpshooter.</li><li>Carry all types of ammo, faction, t2 rage and t2 javelin.
 
| showNOTES=Y
 
| difficulty=2
 
| warsop=A
 
| warsopReason=
 
| version=PHOEBE 1.0
 
| showTOC=Y
 
| shipDNA=34828:2048;1:22291;1:4025;1:5439;1:32772;2:33332;1:5973;1:6001;1:10631;5:27333;1:18639;1:30013;1:31716;1:31586;1:31604;1:2817;1:24475;1:24471;1:24473;1:27315;1:24479;1::
 
| fleetup=
 
}}
 
 
{{ShipFitting
 
| ship=Jackdaw
 
| shipTypeID=34828
 
| fitName=LML Kite Buffer
 
| fitID=LML-Kite-Buffer
 
| low1name=Ballistic Control System II
 
| low1typeID=22291
 
| low2name=Nanofiber Internal Structure II
 
| low2typeID=2605
 
| mid1name=5MN Y-T8 Compact Microwarpdrive
 
| mid1typeID=5973
 
| mid2name=1MN Y-S8 Compact Afterburner
 
| mid2typeID=6001
 
| mid3name=Medium F-S9 Regolith Compact Shield Extender
 
| mid3typeID=8517
 
| mid4name=EM Ward Amplifier II
 
| mid4typeID=2553
 
| mid5name=Phased Weapon Navigation Array Generation Extron
 
| mid5typeID=19814
 
| mid6name=Phased Weapon Navigation Array Generation Extron
 
| mid6typeID=19814
 
| high1name=Light Missile Launcher II, Caldari Navy Inferno Light Missile
 
| high1typeID=2404
 
| charge1name=Caldari Navy Inferno Light Missile x1
 
| charge1typeID=27371
 
| high2name=Light Missile Launcher II, Caldari Navy Inferno Light Missile
 
| high2typeID=2404
 
| high3name=Light Missile Launcher II, Caldari Navy Inferno Light Missile
 
| high3typeID=2404
 
| high4name=Light Missile Launcher II, Caldari Navy Inferno Light Missile
 
| high4typeID=2404
 
| high5name=Light Missile Launcher II, Caldari Navy Inferno Light Missile
 
| high5typeID=2404
 
| rig1name=Small Bay Loading Accelerator I
 
| rig1typeID=31586
 
| rig2name=Small Hydraulic Bay Thrusters I
 
| rig2typeID=31598
 
| rig3name=Small Ancillary Current Router I
 
| rig3typeID=31358
 
| high6name=open
 
| charge2name=open
 
| charge3name=open
 
| charge4name=open
 
| charge5name=open
 
| drone1name=open
 
| drone2name=open
 
| drone3name=open
 
| drone4name=open
 
| drone5name=open
 
| skills=
 
| showSKILLS=N
 
| notes=Experimental fit created by White 0rchid</li><li>Defense mode can get you 9.1k EHP and is cap stable with mwd.</li><li>Propulsion mode can get 2268m/s without overheat.</li><li>Sharpshooter mode can reach 80km with faction ammo for 200dps,  60.6km with furys at 244dps and 40.4km with precision for 175dps.</li><li>The AB is for situations where you may get scrammed, to stay alive for a bit longer and shed off any tackle.
 
| showNOTES=Y
 
| difficulty=2
 
| warsop=A
 
| warsopReason=
 
| version=PHOEBE 1.0
 
| showTOC=Y
 
| shipDNA=34828:22291;1:2605;1:5973;1:6001;1:8517;1:2553;1:19814;2:2404;5:27371;1:31586;1:31598;1:31358;1::
 
| fleetup=
 
}}
 
 
==Tactics==
 
''No sub-article about the Confessor roles or piloting tactics. You can write them here.''
 
==Notes==
 
''You can write additional notes for the Jackdaw here.''
 
  
 
{{ShipsMatrix}}
 
{{ShipsMatrix}}
 
[[Category:Database]][[Category:Ship Database]][[Category:Tactical Destroyers]]
 
[[Category:Database]][[Category:Ship Database]][[Category:Tactical Destroyers]]

Revision as of 16:47, 14 July 2015

Template:Work in Progress

EVE University Database
 
Ship Database
Hecate
CornerT3h.png
Hecate
Gallente Federation
Gallente Federation
Tactical Destroyers
Hecate Class
RELATED UNI-WIKI REFERENCES
SHIP BONUSES

Gallente Tactical Destroyer Bonuses Per Level:
5% bonus to Small Hybrid Turret rate of fire
7.5% bonus to Small Hybrid Turret tracking speed
5% reduction module heat damage amount taken

Misc Bonus:
50% bonus to Small Hybrid Turret damage
95% reduction in Scan Probe Launcher CPU requirements

• Additional bonuses are available when one of three Tactical Destroyer Modes are active. Modes may be changed no more than once every 10 seconds.
• Defense Mode
33.3% bonus to all armor and hull resistances while Defense Mode is enabled
33.3% reduction in amor repairer duration while Defense Mode is active
• Propulsion Mode
66.6% bonus to Microwarpdrive speed boost and reduction in Microwarpdrive capacitor use while Propulsion Mode is enabled
66.6% bonus to ship inertia modifier while Propulsion Mode is enabled
• Sharpshooter Mode
66.6% bonus to Small Hybrid Turret optimal range while Sharpshooter Mode is enabled
100% bonus to sensor strength, targeting range and scan resolution while Sharpshooter Mode is enabled

Required Skills
Training Time what's this?
19d 13m 34s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
54 MW
CPU
cpu output
2730 tf
Capacitor
capacitor
700 GJ
High
high slots
6
Launchers
launcher slots
0
Turrets
turret slots
5
Medium
medium slots
4
Low
low slots
4
Rig
rigs
3
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
170 m/sec
Inertia Modifier
inertia modifier (agility)
6.5
Warp Speed
inertia modifier (agility)
4.5 AU/s
Base Time to Warp
base time to warp
9.15 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwidth
drone bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
50.00 km
Max Locked Targets
max. locked targets
7
MAGNETOMETRIC Sensor
Magnetometric sensor strength
14 points
Sig. Radius
signature radius
70 m
Scan Res.
scan resolution
300 mm
Structure
Structure Hitpoints
structure hitpoints
800 HP
Mass
ship mass
1,000,000 kg
Volume
ship volume
0 m³
Cargo Capacity
cargo capacity
450 m³
Armor
Armor Hitpoints
armor hitpoints
700 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
51.25
KIN
kinetic resistance
67.5
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
650 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
40
KIN
kinetic resistance
70
EXP
explosive resistance
50


Summary

The Hecate is the Gallente Tactical Destroyer, released in Aegis. It is the 4th Tactical Destroyer released, after the Jackdaw, the Confessor and the Svipul.

Skills

Fitting