Difference between revisions of "Garmur"
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''Further information about additional or recommended skills to pilot the Garmur for a specific or it's common role(s) can be written here.'' | ''Further information about additional or recommended skills to pilot the Garmur for a specific or it's common role(s) can be written here.'' | ||
− | == | + | {{ShipFitting |
− | + | | ship=Garmur | |
− | ' | + | | shipTypeID=33816 |
+ | | fitName=Light Missile Kiter | ||
+ | | fitID=Light-Missile-Kiter | ||
+ | | low1name=Nanofiber Internal Structure II | ||
+ | | low1typeID=2605 | ||
+ | | low2name=Micro Auxiliary Power Core I | ||
+ | | low2typeID=11563 | ||
+ | | low3name=Ballistic Control System II | ||
+ | | low3typeID=22291 | ||
+ | | mid1name=5MN Cold-Gas Enduring Microwarpdrive | ||
+ | | mid1typeID=5971 | ||
+ | | mid2name=Warp Disruptor II | ||
+ | | mid2typeID=3244 | ||
+ | | mid3name=Medium F-S9 Regolith Compact Shield Extender | ||
+ | | mid3typeID=8517 | ||
+ | | mid4name=F-90 Positional Sensor Subroutines | ||
+ | | mid4typeID=6160 | ||
+ | | high1name=Light Missile Launcher II, Caldari Navy Scourge Light Missile | ||
+ | | high1typeID=2404 | ||
+ | | charge1name=Caldari Navy Scourge Light Missile x2 | ||
+ | | charge1typeID=27361 | ||
+ | | high2name=Light Missile Launcher II, Caldari Navy Scourge Light Missile | ||
+ | | high2typeID=2404 | ||
+ | | high3name=Light Missile Launcher II, Caldari Navy Scourge Light Missile | ||
+ | | high3typeID=2404 | ||
+ | | rig1name=Small Anti-EM Screen Reinforcer I | ||
+ | | rig1typeID=31716 | ||
+ | | rig2name=Small Polycarbon Engine Housing II | ||
+ | | rig2typeID=31183 | ||
+ | | rig3name=Small Polycarbon Engine Housing II | ||
+ | | rig3typeID=31183 | ||
+ | | charge2name=Caldari Navy Inferno Light Missile x1 | ||
+ | | charge2typeID=27371 | ||
+ | | charge3name=Caldari Navy Nova Light Missile x1 | ||
+ | | charge3typeID=27381 | ||
+ | | charge4name=Caldari Navy Mjolnir Light Missile x1 | ||
+ | | charge4typeID=27387 | ||
+ | | charge5name=open | ||
+ | | skills={{sk|Shield Upgrades|V}} | ||
+ | | showSKILLS=N | ||
+ | | notes=Very fast Garmur fit (4.5km/s with MWD, 6.5k overheated) designed to use the ship's point range bonus to kite at a safe distance of 36km (43.2km overheated).</li><li>Max targeting range 45km with the unscripted Sensor Booster, which is just outside overheated point range.</li><li>Capacitor lasts 3m20s with all modules active, and is stable with the SeBo deactivated.</li><li>123 DPS (145 overheated) and 970 volley.</li><li>EHP just under 4.6k | ||
+ | | showNOTES=N | ||
+ | | difficulty=1 | ||
+ | | warsop=D | ||
+ | | warsopReason= | ||
+ | | version=CARNYX 1.0 | ||
+ | | showTOC=Y | ||
+ | | shipDNA=33816:2605;1:11563;1:22291;1:5971;1:3244;1:8517;1:6160;1:2404;3:27361;2:31716;1:31183;2:27371;1:27381;1:27387;1:: | ||
+ | | fleetup= | ||
+ | }} | ||
==Tactics== | ==Tactics== |
Revision as of 11:48, 10 August 2015
RELATED UNI-WIKI REFERENCES
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Development SHIP BONUSES
Gallente Frigate bonuses (per skill level):
Ship Attributes
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Summary
The Garmur is the Mordu's Legion frigate added in the Kronos expansion. It is high speed dedicated missile ship, with a large bonus to warp disruptor and scrambler range, making it an excellent kiting ship. Its modifiers to missile velocity and flight time combine to give it 50% more missile range. This means it can quite effectively "rocket kite" by firing precision rockets up to 20km, as well as a more conventional light missile kiting strategy.
The high speed and warp disruptor range bonus on the Garmur make it a good skirmish scout and initial tackler in fleets, competing with interceptors for the job. The main downside is of course the extra expense, given the role doesn't have a very high life expectancy, and it is also missing the significant MWD signature bonus that interceptors get.
Skills
Further information about additional or recommended skills to pilot the Garmur for a specific or it's common role(s) can be written here.
Light Missile Launcher II, Caldari Navy Scourge Light Missile
Light Missile Launcher II, Caldari Navy Scourge Light Missile
Light Missile Launcher II, Caldari Navy Scourge Light Missile
5MN Cold-Gas Enduring Microwarpdrive
Warp Disruptor II
Medium F-S9 Regolith Compact Shield Extender
F-90 Positional Sensor Subroutines
Nanofiber Internal Structure II
Micro Auxiliary Power Core I
Ballistic Control System II
Small Anti-EM Screen Reinforcer I
Small Polycarbon Engine Housing II
Small Polycarbon Engine Housing II
Caldari Navy Scourge Light Missile x2
Caldari Navy Inferno Light Missile x1
Caldari Navy Nova Light Missile x1
Caldari Navy Mjolnir Light Missile x1
- Very fast Garmur fit (4.5km/s with MWD, 6.5k overheated) designed to use the ship's point range bonus to kite at a safe distance of 36km (43.2km overheated).
- Max targeting range 45km with the unscripted Sensor Booster, which is just outside overheated point range.
- Capacitor lasts 3m20s with all modules active, and is stable with the SeBo deactivated.
- 123 DPS (145 overheated) and 970 volley.
- EHP just under 4.6k
Tactics
No sub-article about Garmur roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Garmur here.