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Wormholes: Difference between revisions

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If you find a wormhole and warp to it, and it is named K162 it means that someone else already found that wormhole from the other side.
If you find a wormhole and warp to it, and it is named K162 it means that someone else already found that wormhole from the other side.
This is strategical important if you have more then one wormhole in a W-Space System and want to determine if the system possible already have other visitors.
This is strategical important if you have more then one wormhole in a W-Space System and want to determine if the system possible already have other visitors.
On the other end, if you just collapsed the last remaining wormhole in a W-Space system and want to be alone for a while, you can scan down and bookmark the newly spawned wormhole, but not warp to it. The link between the system is never established. However be aware that this will not be a save procedure to lock other players out, since a new "exit" of another wormhole can spawn at any time in your system.
On the other end, if you just collapsed the last remaining wormhole in a W-Space system and want to be alone for a while, you can scan down and bookmark the newly spawned wormhole, but not warp to it. The link between the system is never established. However be aware that this will not be a safe procedure to lock other players out, since a new "exit" of another wormhole can spawn at any time in your system.


You can jump at any time through a wormhole, the normal combat rules for jumping through a Stargate do not apply. This means you can jump through a wormhole even if you just initiated combat.
You can jump at any time through a wormhole, the normal combat rules for jumping through a Stargate do not apply. This means you can jump through a wormhole even if you just initiated combat.
You can make at maximum 2 jumps through a wormhole in 4 minutes. When you try to jump a third time through a wormhole inside those 4 minutes, you will receive a message that will inform you how long you have to wait before you can jump again. Be extremly wary with this if you initiate combat and try to outmaneuver your opponent by jumping repeatly through a wormhole.
You can make at maximum 2 jumps through a wormhole in 4 minutes. When you try to jump a third time through a wormhole inside those 4 minutes, you will receive a message that will inform you how long you have to wait before you can jump again. Be extremly wary with this if you initiate combat and try to outmaneuver your opponent by jumping repeatly through a wormhole.