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Roles in Incursions: Difference between revisions

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*** Ships but no wrecks - They just started, ask the fleet commander about competing, otherwise move on.
*** Ships but no wrecks - They just started, ask the fleet commander about competing, otherwise move on.
* Once you've scanned a site, either sit on it if it's available or go find a new one if it's taken.
* Once you've scanned a site, either sit on it if it's available or go find a new one if it's taken.
** When the fleet arrives and starts the site, tag the beacon with an ''"A"'' for "already begun" then either hack the site before finding a new one, or scurry off right away if no hacking is necessary. In Uni incursion fleets the "A" tag is used for snipers, so a letter on the other end of the alphabet like "Y" might be better
** When the fleet arrives and starts the site, tag the beacon with an ''"A"'' for "already begun" then either hack the site before finding a new one, or scurry off right away if no hacking is necessary. In Uni incursion fleets the "A" tag is used for snipers, so a letter on the other end of the alphabet like "Y" might be better.
** Should someone show up and take the site before your fleet arrives, or if it's taken already, simply tag the beacon with an ''"X"'' and go find another site.
** Should someone show up and take the site before your fleet arrives, or if it's taken already, simply tag the beacon with an ''"X"'' and go find another site.
** Tagging serves as a way of identifying the sites you've already checked, making life much easier for you. Just remember to tag while you're sitting on the beacons, as you cannot tag something at a distance.
** Tagging serves as a way of identifying the sites you've already checked, making life much easier for you. Just remember to tag while you're sitting on the beacons, as you cannot tag something at a distance.