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Vanguard Incursion fits: Difference between revisions

From EVE University Wiki
m Scimitar: Fixed the capacitor implant link.
m Basilisk: Fixed capacitor implant links.
Line 278: Line 278:
shipDNA=11985:8641;4:16487;2:2104;1:2281;1:2301;1:3841;1:6005;1:1353;1:2048;1:31360;1:31790;1:23719;5:28999;1:29001;1::|
shipDNA=11985:8641;4:16487;2:2104;1:2281;1:2301;1:3841;1:6005;1:1353;1:2048;1:31360;1:31790;1:23719;5:28999;1:29001;1::|
skills=All the [[Preparing for Incursions#Logistics|required skills]] for logistics|
skills=All the [[Preparing for Incursions#Logistics|required skills]] for logistics|
notes=You could use [[Fitting_principles#Capacitor_implants|capacitor implants]] to help you get cap stable, or powergrid implants to get more powergrid without having all the required skills. Using implants in this manner is ok, as long as you don't compromise the fit in some other way.</li><li>Train into the {{co|yellow|recommended fit}} below as soon as possible.}}{{ShipFitting|showTOC=N|
notes=You could use [[Fitting_principles#Recommended_implants|capacitor implants]] to help you get cap stable, or powergrid implants to get more powergrid without having all the required skills. Using implants in this manner is ok, as long as you don't compromise the fit in some other way.</li><li>Train into the {{co|yellow|recommended fit}} below as soon as possible.}}{{ShipFitting|showTOC=N|
ship=Basilisk|
ship=Basilisk|
shipTypeID=11985|
shipTypeID=11985|
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shipDNA=11985:3608;4:16487;2:2104;1:2281;1:2301;1:6005;1:31932;1:2048;1:14136;1:31366;1:31796;1:23719;5:28999;1:29001;1::|
shipDNA=11985:3608;4:16487;2:2104;1:2281;1:2301;1:6005;1:31932;1:2048;1:14136;1:31366;1:31796;1:23719;5:28999;1:29001;1::|
skills=All the [[Preparing for Incursions#Logistics|required skills]] for logistics</li><li>{{sk|Power Grid Management|V}}</li><li>{{sk|CPU Management|V}}<br><br></li><li>{{sk|Shield Rigging|IV}} ''(optional)''<br>o {{sk|Jury Rigging|III}} ''(prerequisite)''|
skills=All the [[Preparing for Incursions#Logistics|required skills]] for logistics</li><li>{{sk|Power Grid Management|V}}</li><li>{{sk|CPU Management|V}}<br><br></li><li>{{sk|Shield Rigging|IV}} ''(optional)''<br>o {{sk|Jury Rigging|III}} ''(prerequisite)''|
notes=The rigging skill isn't strictly needed but is still useful in reducing the penalties.</li><li>You could use [[Fitting_principles#Capacitor_implants|capacitor implants]] to help you get cap stable, or powergrid implants to get more powergrid without having all the required skills. Using implants in this manner is ok, as long as you don't compromise the fit in some other way.</li><li>Consider training into the {{co|yellow|advanced fit}} below as soon as possible.}}{{ShipFitting|showTOC=N|
notes=The rigging skill isn't strictly needed but is still useful in reducing the penalties.</li><li>You could use [[Fitting_principles#Recommended_implants|capacitor implants]] to help you get cap stable, or powergrid implants to get more powergrid without having all the required skills. Using implants in this manner is ok, as long as you don't compromise the fit in some other way.</li><li>Consider training into the {{co|yellow|advanced fit}} below as soon as possible.}}{{ShipFitting|showTOC=N|
ship=Basilisk|
ship=Basilisk|
shipTypeID=11985|
shipTypeID=11985|
Line 390: Line 390:
shipDNA=11985:3608;4:8641;1:16487;1:2104;1:2281;1:6005;1:17499;1:31932;1:2048;1:14136;1:31366;1:31796;1:28203;5:28999;1:29001;1::|
shipDNA=11985:3608;4:8641;1:16487;1:2104;1:2281;1:6005;1:17499;1:31932;1:2048;1:14136;1:31366;1:31796;1:28203;5:28999;1:29001;1::|
skills=All the [[Preparing for Incursions#Logistics|required skills]] for logistics</li><li>{{sk|Power Grid Management|V}}</li><li>{{sk|CPU Management|V}}</li><li>{{sk|Logistics|V}}</li><li>{{sk|Capacitor Systems Operation|V}}<br><br></li><li>{{sk|Shield Rigging|IV}} ''(optional)''<br>o {{sk|Jury Rigging|III}} ''(prerequisite)''|
skills=All the [[Preparing for Incursions#Logistics|required skills]] for logistics</li><li>{{sk|Power Grid Management|V}}</li><li>{{sk|CPU Management|V}}</li><li>{{sk|Logistics|V}}</li><li>{{sk|Capacitor Systems Operation|V}}<br><br></li><li>{{sk|Shield Rigging|IV}} ''(optional)''<br>o {{sk|Jury Rigging|III}} ''(prerequisite)''|
notes=The rigging skill isn't strictly needed but is still useful in reducing the penalties.</li><li>'''Shield Maintenance Bot II''' drones are nice but not critical, so feel free to use this fit with tech one shield bots while you're training.</li><li>'''Always''' carry a spare remote capacitor transmitter with you in case the next replacement needs two transmitters to remain cap stable.</li><li>If you feel comfortable with the additional cost, upgrade to '''Shadow Serpentis Remote Tracking Computer''' modules. They are far superior as they are stronger and put themselves on top, before stacking penalties.</li><li>You could use [[Fitting_principles#Capacitor_implants|capacitor implants]] to help you get cap stable, or powergrid implants to get more powergrid without having all the required skills. Using implants in this manner is ok, as long as you don't compromise the fit in some other way.}}}}<noinclude>
notes=The rigging skill isn't strictly needed but is still useful in reducing the penalties.</li><li>'''Shield Maintenance Bot II''' drones are nice but not critical, so feel free to use this fit with tech one shield bots while you're training.</li><li>'''Always''' carry a spare remote capacitor transmitter with you in case the next replacement needs two transmitters to remain cap stable.</li><li>If you feel comfortable with the additional cost, upgrade to '''Shadow Serpentis Remote Tracking Computer''' modules. They are far superior as they are stronger and put themselves on top, before stacking penalties.</li><li>You could use [[Fitting_principles#Recommended_implants|capacitor implants]] to help you get cap stable, or powergrid implants to get more powergrid without having all the required skills. Using implants in this manner is ok, as long as you don't compromise the fit in some other way.}}}}<noinclude>


== Battleships ==
== Battleships ==