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Directional scanning: Difference between revisions

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Because camera manipulation is involved, it is helpful to enable Overview brackets, so that you will know exactly where you are pointing your camera. With brackets enabled, aligning the camera is as easy as moving the target celestial's icon toward your ship's indicator. Check the [[Overview Guide#Setting Up Bracket Presets|Overview Guide]] to see how to enable brackets. You can press Alt+Z to turn all brackets on and off.
Because camera manipulation is involved, it is helpful to enable Overview brackets, so that you will know exactly where you are pointing your camera. With brackets enabled, aligning the camera is as easy as moving the target celestial's icon toward your ship's indicator. Check the [[Overview Guide#Setting Up Bracket Presets|Overview Guide]] to see how to enable brackets. You can press Alt+Z to turn all brackets on and off.
If you check the "align with camera" box in the menu that drops down from the "scanner" icon on the Map window, the d-scan cone will always point at what you see on your screen. The difference is this:
* with this option checked, the scanner points wherever you point the camera, and the Map always shows the view from directly behind your ship, which means that the scan cone always looks like a circular cross-section;
* with the option not checked, the scanner still points where you point the camers, but the Map view can be rotated to show the scan cone.
Generally speaking the checked is easier for aiming at things, and not checked is easier for adjusting the range and angle.


===D-Scan Filter And Scan Results===
===D-Scan Filter And Scan Results===