Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Directional scanning: Difference between revisions

From EVE University Wiki
No edit summary
Line 94: Line 94:


===Offensive Scanning===
===Offensive Scanning===
An important use of the directional scanner is to find ships such as PVP targets. Notice that the scanner only returns ship names and types, but not the pilot's name.  (This is an important reason why you should set the name on your our ships, so that d-scan does not give away your name.)
An important use of the directional scanner is to find ships such as PVP targets. Notice that the scanner only returns ship names and types, but not the pilot's name.  (''This is the reason why you should rename your ships as soon as you buy them. You name also appears on the system chat list, and a hunter can match the name with the ship.'')


Most people will start by checking if the target is located at a place that can be easily warped to, such as planets, stations, or asteroid belts. For example, you can start by using a small-angle scan on a planet's "cluster" (including the planet itself, its moons and associated belts, as well as nearby stations) from a distance away. You can then warp to the planet and check its surrounding celestial bodies with the scanner in the event that your first scan turns out any potential target.  
[[File:Qs 01dscanprac.jpg]]
 
 
[[File:Qs 02dscanprac.jpg]]
 
 
[[File:Qs 03dscanprac.jpg]]
 
 
[[File:Qs 04dscanprac.jpg]]
 
 
[[File:Qs 05dscanprac.jpg]]
 
 
[[File:Qs 06dscanprac.jpg]]
 
 
[[File:Qs 07dscanprac.jpg]]
 
 
[[File:Qs 08dscanprac.jpg]]


Again, notice that the directional scanner will never give you a warp-able point to the target ship itself. Ships sitting at off-grid safespots will necessitate the use of [[Scouting#Scanning down the opponent|combat probes]]. However, directional scans can still help by pointing out the general position of the target, thereby reducing the time needed for probing and the chance that the target will move away upon seeing your probes on their own directional scan.
===Defensive Scanning===
===Defensive Scanning===
*Defensively, as was mentioned above, it is very helpful to pulse (i.e. run a scan every few seconds) the scanner to check for ships or combat probes close to your current location. It will generally take at least 4 probes at 2 AU away to probe you out.
*Defensively, as was mentioned above, it is very helpful to pulse (i.e. run a scan every few seconds) the scanner to check for ships or combat probes close to your current location. It will generally take at least 4 probes at 2 AU away to probe you out.