More actions
| Line 122: | Line 122: | ||
{{clear}} | {{clear}} | ||
The first time you do this, it seems clunky. Setting and scanning takes awhile. But after a few dozen tries, it becomes second nature. You set up the d-scan filter before you even enter the system, and you know from experience what ranges and angles you need to use. In cases where you are looking for ships that can be found in fixed locations ... in asteroid belts, for example, or undocking from a particular station ... this method will find more targets faster than probe scanning will. (You still need | The first time you do this, it seems clunky. Setting and scanning takes awhile. But after a few dozen tries, it becomes second nature. You set up the d-scan filter before you even enter the system, and you know from experience what ranges and angles you need to use. In cases where you are looking for ships that can be found in fixed locations ... in asteroid belts, for example, or undocking from a particular station ... this method will find more targets faster than probe scanning will. (You still need probes, though, in, for example, situations where your target might be off the grid, or where the target is not located near an object that you can warp to. Remember that the d-scanner never gives you coordinates.) | ||
===Defensive Scanning=== | ===Defensive Scanning=== | ||