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Amarr Basic Ship and Skill Overview: Difference between revisions

From EVE University Wiki
Rynnik (talk | contribs)
Rynnik (talk | contribs)
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'''Prober Fit'''
'''Prober Fit'''
{{High Slots 2|hs1=Core Probe Launcher I|hs2=Salvager I}}
<div style='float:right; margin:8px;' >
<table border='2' cellspacing='4' cellpadding='3' rules='all' style='margin:1em 1em 1em 0; border:solid 1px #AAAAAA; border-collapse:collapse;empty-cells:show;' class='collapsible collapsed'>
<tr align='left' style='background:#AAAAAA; color:black;'><th>&nbsp;EFT Fitting&nbsp;</th></tr>
<tr><td><font size='-2'>
 
[Magnate, Prober Fit]<br>
NanoFiber Internal Structure I<br>
Overdrive Injector System I<br>
Overdrive Injector System I<br>
<br>
1MN MicroWarpdrive I<br>
<br>
Core Probe Launcher I<br>
Salvager I<br>
<br>
Small Gravity Capacitor Upgrade I<br>
Small Gravity Capacitor Upgrade I<br>
[empty rig slot]<br>
<br>
Hobgoblin I x2<br>
</font></td></tr></table>
</div>
{{High Slots 2|hs1=Core Probe Launcher I|hs2=Salvager I (Prototype Cloaking Device I once trained)}}
{{Mid Slots 1|ms1=1MN MicroWarpdrive I}}
{{Mid Slots 1|ms1=1MN MicroWarpdrive I}}
{{Low Slots 3|ls1=Overdrive Injector System I|ls2=Overdrive Injector System I|ls3=Nanofiber Internal Structure I}}
{{Low Slots 3|ls1=Overdrive Injector System I|ls2=Overdrive Injector System I|ls3=Nanofiber Internal Structure I}}
{{Rig Slots 3|rs1=Small Gravity Capacitor Upgrade I|rs2=Small Gravity Capacitor Upgrade I}}
{{Rig Slots 3|rs1=Small Gravity Capacitor Upgrade I|rs2=Small Gravity Capacitor Upgrade I}}
{{Drone Bay|ds1=2x Light Scout Drones}}
{{Drone Bay|ds1=2x Light Scout Drones}}
*Small Gravity Capacitor Upgrade I is an extremely cheap rig and will make a big difference for a low SP pilot.  Only 2 can be fit due to Calibration usage.
*Small Gravity Capacitor Upgrade I which increases probing strength is an extremely cheap rig and will make a big difference for a low SP pilot.  Only 2 can be fit due to Calibration usage.
*Instead of a salvager a weapon system can be added if preferred and a cloak should be fit as soon as training makes it possible.
*Instead of a salvager a weapon system could be added if preferred and a cloak should be fit as soon as training makes it possible.
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