More actions
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====Locking the Map to the Camera==== | ====Locking the Map to the Camera==== | ||
If you check the "align with camera" box in the menu that drops down from the [[#Map|"camera" icon on the Map window]], the d-scan cone on the map will lock to your camera in space. The difference is this: | If you check the "align with camera" box in the menu that drops down from the [[#Map|"camera" icon on the Map window]], the d-scan cone on the map will lock to your camera in space. The difference is this: | ||
# With this option '''checked''' dragging with the mouse in the map window will move the camera AND point the scanner, both in the map and in space; | |||
** the Map will always show the view from directly behind your ship, | ** the Map will always show the view from directly behind your ship, | ||
* the red scan cone will always look like a circular cross-section, | ** the red scan cone will always look like a circular cross-section, | ||
* it can be disconcerting to see your space view move around when you drag in the map window. | ** it can be disconcerting to see your space view move around when you drag in the map window. | ||
[[File:Qs dscanmapwarp.jpg|right|thumb|Use the right-click menu to align or warp your ship.]] | [[File:Qs dscanmapwarp.jpg|right|thumb|Use the right-click menu to align or warp your ship.]] | ||
With the option '''not checked''' (''this is the default'') moving the camera in space will point the scanner, but changing the view in the map window will not; | #With the option '''not checked''' (''this is the default'') moving the camera in space will point the scanner, but changing the view in the map window will not; | ||
* the Map view can be rotated to show the scan cone, | ** the Map view can be rotated to show the scan cone, | ||
* moving the camera in space will move the scan cone in the map window. | ** moving the camera in space will move the scan cone in the map window. | ||
The fastest way to point the scanner at an object is to click on the object's icon in the map window and use the drop-down radial menu. So, generally speaking, checking or unchecking this option is mostly a matter of preference. Note that you can also use the right-click menu in the map to align or warp to an object. | The fastest way to point the scanner at an object is to click on the object's icon in the map window and use the drop-down radial menu. So, generally speaking, checking or unchecking this option is mostly a matter of preference. Note that you can also use the right-click menu in the map to align or warp to an object. | ||