More actions
| Line 20: | Line 20: | ||
! scope="col" width="100px" style="background-color:#222222;" | Turret | ! scope="col" width="100px" style="background-color:#222222;" | Turret | ||
|- | |- | ||
| style="text-align:left" | Signature radius of target|| | | style="text-align:left" | Signature radius of target|| Transversal speed | ||
|- | |- | ||
| style="text-align:left" | Velocity of target|| | | style="text-align:left" | Velocity of target|| Turret tracking | ||
|- | |- | ||
| style="text-align:left" | Explosion radius of missile|| | | style="text-align:left" | Explosion radius of missile|| Turret signature resolution | ||
|- | |- | ||
| style="text-align:left" | Explosion velocity of missile|| | | style="text-align:left" | Explosion velocity of missile|| Target signature radius | ||
|- | |- | ||
| style="text-align:left" | Damage reduction factor|| | | style="text-align:left" | Damage reduction factor|| Turret optimal range | ||
|- | |- | ||
| style="text-align:left" | | | style="text-align:left" | || Falloff | ||
|} | |} | ||
</div> | </div> | ||
The difference, in simple terms, is that launchers will always "hit", but the damage done will vary depending on the size of the target and the speed of the explosion. On the other hand, turrets may miss the target, but a hit will always do damage. | The difference, in simple terms, is that launchers will always "hit", but the damage done will vary depending on the size of the target and the speed of the explosion. On the other hand, turrets may miss the target, but a hit will always do damage. | ||