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User:Qwer Stoneghost/Old user page: Difference between revisions

From EVE University Wiki
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! scope="col" width="100px" style="background-color:#222222;" | Turret  
! scope="col" width="100px" style="background-color:#222222;" | Turret  
|-  
|-  
| style="text-align:left" | Signature radius of target|| xx
| style="text-align:left" | Signature radius of target|| Transversal speed
|-  
|-  
| style="text-align:left" | Velocity of target|| xx
| style="text-align:left" | Velocity of target|| Turret tracking
|-  
|-  
| style="text-align:left" | Explosion radius of missile|| xx
| style="text-align:left" | Explosion radius of missile|| Turret signature resolution
|-  
|-  
| style="text-align:left" | Explosion velocity of missile|| xx
| style="text-align:left" | Explosion velocity of missile|| Target signature radius
|-  
|-  
| style="text-align:left" | Damage reduction factor|| xx
| style="text-align:left" | Damage reduction factor|| Turret optimal range
|-  
|-  
| style="text-align:left" | aaaaa|| xx
| style="text-align:left" | || Falloff
|}
|}
</div>
</div>
Launched Damage
*
*
*
*
*


Turreted Damage
* Transversal speed
* Turret tracking
* Turret signature resolution
* Target signature radius
* Turret optimal range
* Falloff


The difference, in simple terms, is that launchers will always "hit", but the damage done will vary depending on the size of the target and the speed of the explosion. On the other hand, turrets may miss the target, but a hit will always do damage.
The difference, in simple terms, is that launchers will always "hit", but the damage done will vary depending on the size of the target and the speed of the explosion. On the other hand, turrets may miss the target, but a hit will always do damage.