More actions
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* ''Launcher'': base damage amount, signature radius of target, velocity of target, explosion radius of missile, explosion velocity of missile, damage reduction factor | * ''Launcher'': base damage amount, signature radius of target, velocity of target, explosion radius of missile, explosion velocity of missile, damage reduction factor | ||
* ''Turret'': | * ''Turret'': base damage amount, transversal speed, turret tracking, turret signature resolution, target signature radius, turret optimal range, turret range falloff | ||
The difference, in simple terms, is that launchers will always "hit", but the damage done will vary depending on the size of the target and the speed of the explosion. On the other hand, turrets may miss the target, but a hit will always do its basic amount of damage. | The difference, in simple terms, is that launchers will always "hit", but the damage done will vary depending on the size of the target and the speed of the explosion. On the other hand, turrets may miss the target, but a hit will always do its basic amount of damage. | ||