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This has tactical implications. With a low ranged, fast firing turret ship, the pilot wants to get in close and keep the target locked. With a long ranged, slowly firing missile ship, the pilot wants to stay beyond the target's range and go for a slow kill. | This has tactical implications. With a low ranged, fast firing turret ship, the pilot wants to get in close and keep the target locked. With a long ranged, slowly firing missile ship, the pilot wants to stay beyond the target's range and go for a slow kill. | ||
== Launcher Types == | == Launcher and Missile Types == | ||
Each launcher class can launch | Each launcher class can launch missiles of that class. Different types of launchers within the class vary the firing rate and other characteristics of the launchers. Similarly, there are multiple missile types within a class. These vary the flight time, damage, and other characteristics of the missile. A launcher class and its associated missiles can be thought of as a ''weapons system'', each of which fits best in a particular class of ships. | ||
== Missile Types == | == Missile Types == | ||