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User:Qwer Stoneghost/Old user page: Difference between revisions

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Each missile type (with a class) also comes in the basic damage flavors: EM, kinetic, explosive, and thermal. Usually, a particular type of missile does the same HP of damage regardless of flavor.
Each missile type (with a class) also comes in the basic damage flavors: EM, kinetic, explosive, and thermal. Usually, a particular type of missile does the same HP of damage regardless of flavor.


{{ note box | '''Warning''': The tables shown here are for comparison of weapons systems. If you are fitting a ship, it is highly recommended that you use the in game [[Show Info and Compare Tool|Compare Tool]] to evaluate the relative merits of launchers and missiles.  | italics = yes }}


{| class="wikitable" style="text-align:left; font-size:80%; margin: 1em auto 1em auto;"
{| class="wikitable" style="text-align:left; font-size:80%; margin: 1em auto 1em auto;"
|+ '''Launchers and Missiles'''
|+ '''Light Launch Systems'''
! scope="col" width="100px" style="background-color:#222222;"  | Launcher
! scope="col" width="100px" style="background-color:#222222;"  | Launcher
! scope="col" width="100px" style="background-color:#222222;"  | Alternate Launcher
! scope="col" width="100px" style="background-color:#222222;" | Firing Rate  
! scope="col" width="100px" style="background-color:#222222;" | Firing Rate  
! scope="col" width="100px" style="background-color:#222222;" | Reload Time  
! scope="col" width="100px" style="background-color:#222222;" | Reload Time  
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! scope="col" width="100px" style="background-color:#222222;" | Base Damage   
! scope="col" width="100px" style="background-color:#222222;" | Base Damage   
|-  
|-  
| Light Missile Launcher|| Rapid Light Missile Launcher || Light Missile || aaaaaa || dddddd  || aaaaaa || dddddd || aaaaaa || dddddd
| Light Missile Launcher|| sssssss ||cccccc || Light Missile || dddddd  || aaaaaa || dddddd || aaaaaa || dddddd
|-  
|-  
| xxxxxx|| aaaaaa  
| xxxxxx|| aaaaaa