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===Skills=== | ===Skills=== | ||
Along with the [[Fitting_Guidelines#Train_fitting_skills| standard fitting and targeting skills]] — especially {{sk|Signature Analysis}}, {{sk|Target Management}}, and {{sk|Long Range Targeting}} — Eve offers pilots a number of skills specific to launched weapons systems. | |||
*{{sk|Missile Bombardment}} 10% more flight time for all missiles per level (effectively a range increase). | |||
*{{sk|Missile Launcher Operation}} 2% reduced refire time for all launchers per level. A useful bonus to DPS and a prerequisite for other useful skills. | |||
*{{sk|Guided Missile Precision}} Target sig radius has 5% less influence on the damage of all missile types per level. Great when you want to hurt smaller ships. | |||
*{{sk|Missile Projection}} 10% faster missiles per level. Another range increase. | |||
*{{sk|Rapid Launch}} 3% reduced refire time per level. Useful DPS increase. | |||
*{{sk|Target Navigation Prediction}} 10% reduction per level in the influence of target's velocity on your damage, for all missiles (guided and unguided). Also great for hurting smaller ships. | |||
*{{sk|Warhead Upgrades}} 2% more damage per level. Another useful DPS increase. | |||
=== Equipment === | === Equipment === | ||