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Slots 1-5 are for [[Implants#Attribute Enhancers|Attribute Enhancers]], and slots 5-6 are for [[Implants#Skill Hardwirings|Skill Hardwirings]]. | Slots 1-5 are for [[Implants#Attribute Enhancers|Attribute Enhancers]], and slots 5-6 are for [[Implants#Skill Hardwirings|Skill Hardwirings]]. | ||
To use any implant you need at least one level of Cybernetics, which itself requires three levels in Science. The more powerful and expensive implants require more training in Cybernetics, and often cost significant amounts of ISK, but they can give you indispensible reductions in skill training times, and useful bonuses to your ship's abilities. | To use any implant you need at least one level of [[Skills:Science#Cybernetics|Cybernetics]], which itself requires three levels in [[Skills:Science#Science|Science]]. The more powerful and expensive implants require more training in [[Skills:Science#Cybernetics|Cybernetics]], and often cost significant amounts of ISK, but they can give you indispensible reductions in skill training times, and useful bonuses to your ship's abilities. | ||
Implants can be acquired from the Loyalty Point stores of New Eden's various corporations. They also, rather rarely, drop as loot from NPC rats. | Implants can be acquired from the [[Loyalty Point]] stores of New Eden's various corporations. They also, rather rarely, drop as loot from NPC rats. | ||
==How to use an implant== | ==How to use an implant== | ||