More actions
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[[File:QSM_missile_orbit.gif|frame|alt=missile hitting an orbiting target|Missile Chases the Target]] | [[File:QSM_missile_orbit.gif|frame|alt=missile hitting an orbiting target|Missile Chases the Target]] | ||
* | * Turret: <span style="color:#bfbb7d">transversal speed of target, turret tracking, turret signature resolution, turret optimal range, turret range falloff</span> | ||
* | * Launcher: <span style="color:#bfbb7d">velocity of target, explosion radius of missile, explosion velocity of missile, damage reduction factor</span> | ||
The difference, in simple terms, is that launchers will always "hit", but the damage done will vary depending on the size of the target and the speed of the explosion. On the other hand, turrets may miss the target, but a hit will always do at least a basic minimum amount of damage. | The difference, in simple terms, is that launchers will always "hit", but the damage done will vary depending on the size of the target and the speed of the explosion. On the other hand, turrets may miss the target, but a hit will always do at least a basic minimum amount of damage. | ||