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Timers: Difference between revisions

From EVE University Wiki
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This means you will remain in space if you disconnect or close the client, until the timer runs out. The timer will be renewed if you are shot while already having disconnected or logged off. So if someone finds you after you logged out they can keep your ship in space indefinitely.
This means you will remain in space if you disconnect or close the client, until the timer runs out. The timer will be renewed if you are shot while already having disconnected or logged off. So if someone finds you after you logged out they can keep your ship in space indefinitely.


When your corporation or alliance is at war, the '''capsuleer log-off timer''' becomes deceptively dangerous because in order to assist someone with a capsuleer log-off timer who is at war will require you to turn your safety to yellow and go suspect. As such, it's important to avoid accidentally shooting corporation members, since that is a legal action in and by itself, but it will give you both capsuleer log-off timers that will be spread to the logistics and anyone else who's offering remote assistance.
When your corporation or alliance is at war, the '''capsuleer log-off timer''' becomes deceptively dangerous in mixed fleets, see [[Timers#While_at_war|while at war]] below.


==== Weapon Timer ====
==== Weapon Timer ====