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− | === Example: Making a Safe Spot ===
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− | {{Example |
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− | You can use a close up view of a system when you are making safe spots for exploring or scouting. In the first image I have zoomed the map in to look at the system I am in. To make it easier to see things in this example, I have also turned off all of the marker icons except for stargates and personal location. The circle with the '''X''' in it marks the location of my ship.
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− | [[File:Qs savefspot1.png|center|525px|alt=initial position for safe spot jump]]
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− | What I am going to do to make the safe spot is warp from here to the farthest stargate - and while doing this I am going to drop a location marker about halfway across the system.
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− | So first I right click on the stargate I want to use, which brings up the action menu, and then I press the key for "New Location", which brings up the location box.
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− | Having done that, I then jump to within 100 K of the gate. On the map I will see my ship move across the system. When the moving '''X''' gets to the place where I would like to have a safe spot, I click "Submit" on the Location box.
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− | [[File:Qs savefspot2.png|center|525px|alt=making the first jump]]
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− | In the final image you can see that my ship is over by the stargate. And you can see where I dropped the location marker. And of course, this location now also appears in my "People and Places" window.
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− | [[File:Qs savefspot3.png|center|525px|alt=showing the location icon]]
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− | If I need another safe spot, I can go back to this location and repeat the process while jumping to a moon, planet or one of the other gates. This process leaves location markers that are not directly between two gates, and thus are relatively safe.
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− | }}
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