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|low=Damage Control II<br> | |low=Damage Control II<br> | ||
Energized Adaptive Nano Membrane II<br> | Energized Adaptive Nano Membrane II<br> | ||
Energized Adaptive Nano Membrane II<br> | Energized Adaptive Nano Membrane II<br> | ||
Gyrostabilizer II<br> | |||
Gyrostabilizer II<br> | Gyrostabilizer II<br> | ||
1600mm Reinforced Rolled Tungsten Plates I | 1600mm Reinforced Rolled Tungsten Plates I | ||
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|notes=* This Myrmidon uses projectile weapons, since it does not have a ship bonus to weapons, and projectiles do not use cap. Medium autocannons are easier to fit than medium blasters, and thanks to the long falloff, have much better range. When shooting at long range, Barrage ammo should be used. When shooting at close range, faction ammo of the appropriate type should be used. | |notes=* This Myrmidon uses projectile weapons, since it does not have a ship bonus to weapons, and projectiles do not use cap. Medium autocannons are easier to fit than medium blasters, and thanks to the long falloff, have much better range. When shooting at long range, Barrage ammo should be used. When shooting at close range, faction ammo of the appropriate type should be used. | ||
* This fit has | * This fit has 68k EHP with recommended skills. DPS with 2x Ogres, 2x Hammerheads, and 1x Hobgoblin is 541. DPS with 5x Hammerheads is 474. | ||
}} | }} | ||