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| {{CMBSite | Serpentis Hideout | | {{CMBSite | Serpentis Hideout |
| | Variation = A
| | | OverviewSectionY/N = |
| | OverviewSectionY/N = Y | | | OverviewSectionText = |
| | OverviewSectionText = Look this is the overview text! | | | OverviewRecShips = |
| | OverviewRecShips = Good ones | | | OverviewEstPayout = |
| | OverviewEstPayout = 1.234M | | | Diff&ShipRecSectionY/N = |
| | Diff&ShipRecSectionY/N = Y | | | Diff&ShipRecSectionText = |
| | Diff&ShipRecSectionText = This is the D&SR text. | | | TotalExpEnemiesSectionY/N = |
| | TotalExpEnemiesSectionY/N = Y | | | TotalExpEnemiesSectionText = |
| | TotalExpEnemiesSectionText = TEE text goes here. | | | TotalExpFrigates = |
| | TotalExpFrigates = 1-5 | | 11-13 Normal <br> |
| | TotalExpDestroyers = 2-6
| | 2 Elite <br> |
| | TotalExpCruisers = 3-7 | | 0-1 Faction |
| | TotalExpBattlecruisers = 4-8
| | | TotalExpCruisers = |
| | TotalExpBattleships = 5-9
| |
| | TotalExpCapitals = 6-10
| |
| | TotalExpSentries = 7-11
| |
| | WalkthroughSectionY/N = Y | | | WalkthroughSectionY/N = Y |
| | WarpToSitePopupText = Warp to site popup text is hidden in here. | | | WarpToSitePopupText = |
| | WalkthroughSectionText = Walkthrough Section Text Goes here. | | | WalkthroughSectionText = |
| | Room1 = Entrance Pocket | | | Room1 = |
| | Room1WarpToPopupText = Warp to room popup text is hidden in here. | | | Room1WarpToPopupText = |
| | Room1Text = Room text here | | | Room1Text = |
| | Room1Image = Serpentis Narcotic Warehouse pocket1.png | | | Room1Image = |
| | Room1ImageCaption = This is a test. | | | Room1ImageCaption = |
| | Room1Group1 = Initial Defenders | | | Room1Structures = |
| | Room1Group1Text = There are guys there when you get there!
| | | Room2 = Main Room 1 |
| | Room1Group1Table = | | | Room2WarpToPopupText = |
| {{NPCTable
| | | Room2Text = This room contains just a couple frigates when you warp in, killing them will spawn additional waves of frigates. |
| |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
| | | Room2Image = |
| }}
| | | Room2ImageCaption = |
| | Room1Group2 = First Spawn
| | | Room2Structures = |
| | Room1Group2Text = These guys show up later | | | Room2Group1 = Initial Defenders |
| | Room1Group2Table = | | | Room2Group1Text = |
| {{NPCTable
| | | Room2Group1InLocal = |
| |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
| | | Room2Group1Table = |
| }}
| | {{NPCTable |
| | Room1Group3 = Second Spawn
| | |{{NPCTableRow|Frigate|2|Coreli Agent/Spy|trigger=Destroying either of these ships will spawn another wave.|}} |
| | Room1Group3Text = Yet more guys show up! | |
| | Room1Group3Table = | |
| {{NPCTable
| |
| |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
| |
| }}
| |
| | Room1Group4 = Third Spawn
| |
| | Room1Group4Text = EVEN MORE DUDES!!!
| |
| | Room1Group4Table =
| |
| {{NPCTable
| |
| |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
| |
| }}
| |
| }} | | }} |
| | | | Room2Group2 = Spawn Wave 1 & 2 |
| {{CMBSite | Serpentis Hideout
| | | Room2Group2Text = |
| | Variation = B
| | | Room2Group2InLocal = |
| | OverviewSectionY/N = Y
| | | Room2Group2Table = |
| | OverviewSectionText = Look this is the overview text!
| | {{NPCTable |
| | OverviewRecShips = Good ones
| | | {{NPCTableWave|Spawn Wave 1}} |
| | OverviewEstPayout = 1.234M
| | | {{NPCTableRow|Frigate|2|Coreli Initiate/Scout|}} |
| | Diff&ShipRecSectionY/N = Y
| | | {{NPCTableWave|Spawn Wave 2}} |
| | Diff&ShipRecSectionText = This is the D&SR text.
| | | {{NPCTableRow|Frigate|1 - 2|Coreli Initiate/Scout|}} |
| | TotalExpEnemiesSectionY/N = Y
| |
| | TotalExpEnemiesSectionText = TEE text goes here.
| |
| | TotalExpFrigates = 1-5
| |
| | TotalExpDestroyers = 2-6
| |
| | TotalExpCruisers = 3-7
| |
| | TotalExpBattlecruisers = 4-8
| |
| | TotalExpBattleships = 5-9
| |
| | TotalExpCapitals = 6-10
| |
| | TotalExpSentries = 7-11
| |
| | WalkthroughSectionY/N = Y
| |
| | WarpToSitePopupText = Warp to site popup text is hidden in here.
| |
| | WalkthroughSectionText = Walkthrough Section Text Goes here. | |
| | Room1 = Entrance Pocket
| |
| | Room1WarpToPopupText = Warp to room popup text is hidden in here.
| |
| | Room1Text = Room text here
| |
| | Room1Image = Serpentis Narcotic Warehouse pocket1.png
| |
| | Room1ImageCaption = This is a test.
| |
| | Room1Group1 = Initial Defenders
| |
| | Room1Group1Text = There are guys there when you get there!
| |
| | Room1Group1Table =
| |
| {{NPCTable
| |
| |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
| |
| }}
| |
| | Room1Group2 = First Spawn
| |
| | Room1Group2Text = These guys show up later
| |
| | Room1Group2Table =
| |
| {{NPCTable
| |
| |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
| |
| }}
| |
| | Room1Group3 = Second Spawn
| |
| | Room1Group3Text = Yet more guys show up!
| |
| | Room1Group3Table =
| |
| {{NPCTable
| |
| |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
| |
| }}
| |
| | Room1Group4 = Third Spawn
| |
| | Room1Group4Text = EVEN MORE DUDES!!!
| |
| | Room1Group4Table =
| |
| {{NPCTable
| |
| |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
| |
| }}
| |
| }}
| |
| | |
| | |
| <code><nowiki>
| |
| {{CMBSite | Serpentis Hideout
| |
| | Variation = A
| |
| | OverviewSectionY/N = Y
| |
| | OverviewSectionText = Look this is the overview text!
| |
| | OverviewRecShips = Good ones
| |
| | OverviewEstPayout = 1.234M
| |
| | Diff&ShipRecSectionY/N = Y
| |
| | Diff&ShipRecSectionText = This is the D&SR text.
| |
| | TotalExpEnemiesSectionY/N = Y
| |
| | TotalExpEnemiesSectionText = TEE text goes here.
| |
| | TotalExpFrigates = 1-5
| |
| | TotalExpDestroyers = 2-6
| |
| | TotalExpCruisers = 3-7
| |
| | TotalExpBattlecruisers = 4-8
| |
| | TotalExpBattleships = 5-9
| |
| | TotalExpCapitals = 6-10
| |
| | TotalExpSentries = 7-11
| |
| | WalkthroughSectionY/N = Y
| |
| | WarpToSitePopupText = Warp to site popup text is hidden in here.
| |
| | WalkthroughSectionText = Walkthrough Section Text Goes here.
| |
| | Room1 = Entrance Pocket
| |
| | Room1WarpToPopupText = Warp to room popup text is hidden in here.
| |
| | Room1Text = Room text here
| |
| | Room1Image = Serpentis Narcotic Warehouse pocket1.png
| |
| | Room1ImageCaption = This is a test.
| |
| | Room1Group1 = Initial Defenders
| |
| | Room1Group1Text = There are guys there when you get there!
| |
| | Room1Group1Table =
| |
| {{NPCTable
| |
| |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
| |
| }}
| |
| | Room1Group2 = First Spawn
| |
| | Room1Group2Text = These guys show up later
| |
| | Room1Group2Table =
| |
| {{NPCTable
| |
| |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
| |
| }}
| |
| | Room1Group3 = Second Spawn
| |
| | Room1Group3Text = Yet more guys show up!
| |
| | Room1Group3Table =
| |
| {{NPCTable
| |
| |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
| |
| }}
| |
| | Room1Group4 = Third Spawn
| |
| | Room1Group4Text = EVEN MORE DUDES!!!
| |
| | Room1Group4Table =
| |
| {{NPCTable
| |
| |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
| |
| }}
| |
| }} | | }} |
| | | | EscalationSectionY/N = Y |
| {{CMBSite | Serpentis Hideout
| | | Escalation = Mindflood |
| | Variation = B
| | | EscalationSectionText = |
| | OverviewSectionY/N = Y | | | EscalationChance = ~25% (3 out of 13) |
| | OverviewSectionText = Look this is the overview text! | | | RewardsSectionY/N = Y |
| | OverviewRecShips = Good ones | | | RewardsSectionText = |
| | OverviewEstPayout = 1.234M | | | TotalBountyValue = 150k - 250k ISK |
| | Diff&ShipRecSectionY/N = Y
| | | TotalGeneralLootValue = |
| | Diff&ShipRecSectionText = This is the D&SR text.
| | | TotalSalvageValue = |
| | TotalExpEnemiesSectionY/N = Y | | | AverageRareLootValue = 10k (13 site sample size) |
| | TotalExpEnemiesSectionText = TEE text goes here.
| | | ValuableLootTable = {{{!}} class="wikitable complex collapsible" |
| | TotalExpFrigates = 1-5
| | {{!}}+ Commander and other valuable loot |
| | TotalExpDestroyers = 2-6
| | {{!}}- |
| | TotalExpCruisers = 3-7
| | !Item Name |
| | TotalExpBattlecruisers = 4-8
| | !Est. Value |
| | TotalExpBattleships = 5-9
| | !Note |
| | TotalExpCapitals = 6-10
| | {{!}}- |
| | TotalExpSentries = 7-11
| | {{!}} Shadow Hybrid Ammo S x 1000 |
| | WalkthroughSectionY/N = Y | | {{!}} 5k - 100k |
| | WarpToSitePopupText = Warp to site popup text is hidden in here. | | {{!}} |
| | WalkthroughSectionText = Walkthrough Section Text Goes here. | | {{!}}- |
| | Room1 = Entrance Pocket
| | {{!}} Shadow Serpentis Copper Tag |
| | Room1WarpToPopupText = Warp to room popup text is hidden in here.
| | {{!}} 5k |
| | Room1Text = Room text here
| | {{!}} |
| | Room1Image = Serpentis Narcotic Warehouse pocket1.png
| | {{!}}} |
| | Room1ImageCaption = This is a test.
| | | ExplorationLogTable = |
| | Room1Group1 = Initial Defenders
| | | FactionDropLootVaryY/N = Y |
| | Room1Group1Text = There are guys there when you get there!
| |
| | Room1Group1Table =
| |
| {{NPCTable
| |
| |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
| |
| }}
| |
| | Room1Group2 = First Spawn
| |
| | Room1Group2Text = These guys show up later
| |
| | Room1Group2Table =
| |
| {{NPCTable
| |
| |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
| |
| }}
| |
| | Room1Group3 = Second Spawn
| |
| | Room1Group3Text = Yet more guys show up!
| |
| | Room1Group3Table =
| |
| {{NPCTable
| |
| |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
| |
| }}
| |
| | Room1Group4 = Third Spawn
| |
| | Room1Group4Text = EVEN MORE DUDES!!!
| |
| | Room1Group4Table =
| |
| {{NPCTable
| |
| |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
| |
| }}
| |
| }} | | }} |
| </nowiki></code>
| |