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| ==Fitting== | | ==Fitting== |
− | {{ShipFitting|
| + | For more info on fittings, please click [[Nemesis/Fittings|here]] |
− | ship=Nemesis|
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− | shipTypeID=11377|
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− | fitName=Bombers' Bar MK II|
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− | fitID=Bombers--Bar-MK-II|
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− | high1name=Prototype 'Arbalest' Torpedo Launcher|
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− | high1typeID=8117|
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− | high2name=Prototype 'Arbalest' Torpedo Launcher|
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− | high2typeID=8117|
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− | high3name=Prototype 'Arbalest' Torpedo Launcher|
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− | high3typeID=8117|
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− | high4name=Bomb Launcher I|
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− | high4typeID=27914|
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− | high5name=Covert Ops Cloaking Device II|
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− | high5typeID=11578|
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− | mid1name=Medium F-S9 Regolith Shield Induction|
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− | mid1typeID=8517|
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− | mid2name=Warp Disruptor II|
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− | mid2typeID=3244|
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− | mid3name=Target Painter II|
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− | mid3typeID=19806|
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− | mid4name=1MN Afterburner II|
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− | mid4typeID=438|
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− | low1name=Micro Auxiliary Power Core I|
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− | low1typeID=11563|
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− | low2name=Ballistic Control System II|
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− | low2typeID=22291|
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− | charge1name=Caldari Navy Inferno Torpedo x48|
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− | charge1typeID=27351|
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− | charge2name=Scorch Bomb x4|
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− | charge2typeID=27916|
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− | charge3name=open|
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− | charge4name=open|
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− | charge5name=open|
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− | rig1name=Small Processor Overclocking Unit I|
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− | rig1typeID=26929|
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− | rig2name=Small Ancillary Current Router I|
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− | rig2typeID=31358|
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− | difficulty=1|
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− | warsop=A|
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− | warsopReason=|
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− | version=ODY 1.0|
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− | shipDNA=11377:8117;3:11578;1:27914;1:438;1:3244;1:8517;1:19806;1:11563;1:22291;1:26929;1:31358;1:27351;48:27916;4::|
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− | skills=|
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− | notes=Bombers' Bar Baseline. Represents a solid starting point for variations (i.e. RSD's, TP's in place of point).</li><li>Uses Scorch Bombs and Inferno Torpedoes.}}
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− | ==Fleet-Up Fittings==
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− | <wikifit>11377</wikifit>
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| ==Tactics== | | ==Tactics== |
Can Use Covert Ops Cloak
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
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Name: Nemesis Hull: Tristan Class Role: Stealth Bomber
Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance.
Developer: Duvolle Laboratories
Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Being the foremost manufacturer of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.
SHIP BONUSES
Gallente Frigate bonuses (per skill level): 10% bonus to Torpedo explosion velocity and flight time 20% bonus to Torpedo max velocity Covert Ops bonuses (per skill level): 5% bonus to thermal Bomb damage 15% bonus to thermal Torpedo damage Role Bonus: 99.65% reduction in Torpedo Launcher powergrid requirement 50% reduction in Cloaking Devices CPU requirement • No targeting delay after Cloaking Device deactivation • Can fit Covert Ops Cloaking Device, Covert Cynosural Field Generator and Bomb Launcher • Cloak reactivation delay reduced to 15 seconds
Required Skills
Training Time what's this?23d 23h 27m 40s
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Grouping
▪ Variations Tristan
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35 MW 130 tf
315 m/sec
140 m³
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Ship Attributes
Fittings |
High 5
Launchers 3
Turrets 2
Rig
2
small
Calibration 400
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Navigation |
Base Time to Warp 8.99 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
Drone Bandwidth 0 Mbit/sec
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Targeting |
Magnetometric Sensor 20 points
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Structure |
Structure Hitpoints 650 HP
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Armor |
Armor Hitpoints 475 HP
Armor Resistances
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Shields |
Shield Capacity 400 HP
Shield Resistances
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Summary
The Nemesis is the Gallente stealth bomber and the least popular 1. It has the same slot layout as the manticore but considerably lower CPU, making it more difficult to fit. Its one saving grace is that it is bonused for thermal damage, which is the least commonly resisted damage type.
Skills
While the skills above will allow you to 'fly' the Nemesis it is pointless to fly a Stealth Bomber without a covert ops cloaking device (Cloaking IV), or torpedo launchers (Torpedoes I).
Required to function as a Stealth Bomber:
Suggested Skills:
In addition, you will want to get missile launcher skills as high as possible, as well as Bomb Launching skills. These skills include:
Fitting
For more info on fittings, please click here
Tactics
E-Uni Stealth Bomber Guide
Notes
You can write additional notes for Nemesis here.
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