Difference between revisions of "Talk:Cargo Hauling with the Cloak Trick"

From EVE University Wiki
Jump to: navigation, search
Line 17: Line 17:
 
**** Velocity Bonus 505%
 
**** Velocity Bonus 505%
 
**** Overload Bonus 50%
 
**** Overload Bonus 50%
* I want use this trick, if available. However I don't understand game mechanics sufficiently to extrapolate CCP changes into fitting and article changes changes.
+
* I want use this trick, if available. However I don't understand game mechanics sufficiently to extrapolate CCP changes into fitting and article changes.
 
* How can we marshal some greater experience to help make this article reflect the current game state?
 
* How can we marshal some greater experience to help make this article reflect the current game state?
 
– [[User:Lincoln woodrow|Lincoln Woodrow]] ([[User talk:Lincoln woodrow|talk]]) 02:41, 28 March 2016 (CDT)
 
– [[User:Lincoln woodrow|Lincoln Woodrow]] ([[User talk:Lincoln woodrow|talk]]) 02:41, 28 March 2016 (CDT)

Revision as of 07:42, 28 March 2016

Template:Talk header

Module Change: "Experimental 10MN Microwarpdrive I" to "50MN Cold-Gas Enduring Microwarpdrive"

  • CCP Larkin 2015-05-04 11:42:59 UTC post [June] [Updated] Module Tiericide - Afterburners & Microwarpdrives has module changes including the microwarpdrive featured in this article.
  • The article relevant points he covers are:
    • Q: What happens to my meta (Limited/Experimental) modules
      A: This -
      • "Experimental 10MN Microwarpdrive I" become "50MN Cold-Gas Enduring Microwarpdrive"
    • Here is a google doc of the changes for Afterburners & Microwarpdrives. The stats are also below but the wall of text hurts.
      • 50MN Cold-Gas Enduring Microwarpdrive (Old Module "Experimental 10MN Microwarpdrive I")
        • Meta Level 1 (-2)
        • Powergrid 150
        • CPU 50
        • Activation 160
        • Cap Penalty -25
        • Signature Bonus 500%
        • Velocity Bonus 505%
        • Overload Bonus 50%
  • I want use this trick, if available. However I don't understand game mechanics sufficiently to extrapolate CCP changes into fitting and article changes.
  • How can we marshal some greater experience to help make this article reflect the current game state?

Lincoln Woodrow (talk) 02:41, 28 March 2016 (CDT)