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Citadel update |
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
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* SHIP ATTRIBUTES SECTION (last update : | * SHIP ATTRIBUTES SECTION (last update : 21/06/2016) | ||
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* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
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| tech= | | tech= | ||
| ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | | ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | ||
| powergrid= | | powergrid=500,000 MW | ||
| cpu= | | cpu=965 tf | ||
| capacitor= | | capacitor=52,500 GJ | ||
| highs= | | highs=5 | ||
| turrets=0 | | turrets=0 | ||
| launchers=3 | | launchers=3 | ||
| mediums=7 | | mediums=7 | ||
| lows=5 | | lows=5 | ||
| mass=1, | | mass=1,270,000,000 kg | ||
| volume=16,250,000 m³ | | volume=16,250,000 m³ | ||
| cargohold=2,750 m³ | | cargohold=2,750 m³ | ||
| extrahold=8,000 m³ | | extrahold=8,000 m³ | ||
| extraholdtype=Fuel | | extraholdtype=Fuel | ||
| | | extrahold2=1,000,000 m³ | ||
| | | extrahold2type=Ship Maintenance Bay | ||
| extrahold3=10,000 m³ | |||
| extrahold3type=Fleet Hangar | |||
| info=In terms of Caldari design philosophy, the Phoenix is a chip off the old block. With a heavily tweaked missile interface, targeting arrays of surpassing quality and the most advanced shield systems to be found anywhere, it is considered the strongest long-range installation attacker out there.<br><br>While its shield boosting actuators allow the Phoenix, when properly equipped, to withstand tremendous punishment over a short duration, its defenses are not likely to hold up against sustained attack over longer periods. With a strong supplementary force, however, few things in existence rival this vessel's pure annihilative force. | | info=In terms of Caldari design philosophy, the Phoenix is a chip off the old block. With a heavily tweaked missile interface, targeting arrays of surpassing quality and the most advanced shield systems to be found anywhere, it is considered the strongest long-range installation attacker out there.<br><br>While its shield boosting actuators allow the Phoenix, when properly equipped, to withstand tremendous punishment over a short duration, its defenses are not likely to hold up against sustained attack over longer periods. With a strong supplementary force, however, few things in existence rival this vessel's pure annihilative force. | ||
| bonuses=<b>Caldari Dreadnought bonuses (per skill level):</b><br>4% bonus to all shield resistances<br>5% bonus to | | bonuses=<b>Caldari Dreadnought bonuses (per skill level):</b><br>4% bonus to all shield resistances<br>5% bonus to XL Cruise, XL Torpedo and Torpedo damage<br>10% reduction in missile launcher reload time<br><b>Role Bonus:</b><br>• Can fit Siege modules<br>• 5x penalty to Entosis Link duration<br> | ||
| structurehp= | | structurehp=104,200 HP | ||
| shieldhp= | | shieldhp=104,200 HP | ||
| shieldem=0 | | shieldem=0 | ||
| shieldexp=50 | | shieldexp=50 | ||
| shieldkin=40 | | shieldkin=40 | ||
| shieldtherm=20 | | shieldtherm=20 | ||
| armorhp= | | armorhp=86,800 HP | ||
| armorem=50 | | armorem=50 | ||
| armorexp=10 | | armorexp=10 | ||
| armorkin=25 | | armorkin=25 | ||
| armortherm=45 | | armortherm=45 | ||
| maxvelocity= | | maxvelocity=70 m/sec | ||
| inertia=0. | | inertia=0.045 | ||
| warpspeed=1.5 AU/s | | warpspeed=1.5 AU/s | ||
| warptime= | | warptime=79.227 s | ||
| targetrange=115.00 km | | targetrange=115.00 km | ||
| sigradius= | | sigradius=11,200 m | ||
| maxlockedtargets=7 | | maxlockedtargets=7 | ||
| sensortype=Gravimetric | | sensortype=Gravimetric | ||
| sensorvalue=48 points | | sensorvalue=48 points | ||
| scanres= | | scanres=70 mm | ||
| reqskills=*{{RequiredSkill|Capital Ships|I}} | | reqskills=*{{RequiredSkill|Capital Ships|I}} | ||
**{{RequiredSkill|Advanced Spaceship Command|V}} | **{{RequiredSkill|Advanced Spaceship Command|V}} | ||