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Tanking: Difference between revisions

From EVE University Wiki
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It should be noted that the Tech 2 Resistance Plating ([http://wiki.eveonline.com/en/wiki/Adaptive_Nano_Plating_II Adaptive Nano Plating II]) will provide slightly more benefit (15.36% vs 15% resists across the board) when compared to the Meta 4 version of the Energized Plating ([http://wiki.eveonline.com/en/wiki/Upgraded_Energized_Adaptive_Nano_Membrane_I Upgraded Energized Adaptive Nano Plating]) while requiring less fitting needs (zero CPU for the ANP vs 28 CPU for the EANM). So, if you train Hull Upgrades to IV, you can stick with the ANP until you train Hull Upgrades to V.
It should be noted that the Tech 2 Resistance Plating ([http://wiki.eveonline.com/en/wiki/Adaptive_Nano_Plating_II Adaptive Nano Plating II]) will provide slightly more benefit (15.36% vs 15% resists across the board) when compared to the Meta 4 version of the Energized Plating ([http://wiki.eveonline.com/en/wiki/Upgraded_Energized_Adaptive_Nano_Membrane_I Upgraded Energized Adaptive Nano Plating]) while requiring less fitting needs (zero CPU for the ANP vs 28 CPU for the EANM). So, if you train Hull Upgrades to IV, you can stick with the ANP until you train Hull Upgrades to V.


=== Active Resistance: Damage Control Units and Armor Hardeners ===
=== Active Resistance: Armor Hardeners ===
Damage Control Units (DCU) are handy modules that add a small amount of resistance to all damage types for Shields, Armor, and a significant amount of resistance to Structure. They require the same amount of CPU as an Energized Plate and an insignificant amount of capacitor to function (1GJ). These are active modules that must be turned on in order to function. Unlike Armor Hardeners however, the protection offered by the Damage control unit is all or nothing, so remember to turn it on. Only one DCU can be active at a time, so it is pointless to fit more than one.
 
Armor hardeners offer the largest damage resistance, but require more CPU and a small amount of capacitor to function. These are active modules that must be turned on in order to offer full protection, which means if you forget to turn them on, or run out of capacitor your Hardeners will provide only a limited amount of passive protection. Unlike shields, there is no omni-resistance active armor hardener.
Armor hardeners offer the largest damage resistance, but require more CPU and a small amount of capacitor to function. These are active modules that must be turned on in order to offer full protection, which means if you forget to turn them on, or run out of capacitor your Hardeners will provide only a limited amount of passive protection. Unlike shields, there is no omni-resistance active armor hardener.