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→The To-Hit-Equation: 1 radian is 1 circle per 2*pi seconds, not 1/(2*pi) seconds. |
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<math>\pagecolor{Black}\color{White}\text{Chance to Hit} = {0.5^{\left({\left({\frac{V_{angular} \times 40000m}{acc_{turret} \times sig_{target}}}\right)^{2} + \left({\frac{max(0, \Delta_{distance} - opt_{turret})}{fall_{turret}}}\right)^{2}}\right)}}</math> | <math>\pagecolor{Black}\color{White}\text{Chance to Hit} = {0.5^{\left({\left({\frac{V_{angular} \times 40000m}{acc_{turret} \times sig_{target}}}\right)^{2} + \left({\frac{max(0, \Delta_{distance} - opt_{turret})}{fall_{turret}}}\right)^{2}}\right)}}</math> | ||
...where: | ...where: | ||
* <math>\pagecolor{Black}\color{White}v_{angular}</math> Angular velocity of target. Simply put, how many circles the target can run around you per <math>\pagecolor{Black}\color{White | * <math>\pagecolor{Black}\color{White}v_{angular}</math> Angular velocity of target in radians/second. Simply put, how many circles the target can run around you per <math>\pagecolor{Black}\color{White}{2\pi}</math> seconds. | ||
* <math>\pagecolor{Black}\color{White}acc_{turret}</math> "Turret accuracy score" found on the attributes tab of a turret. | * <math>\pagecolor{Black}\color{White}acc_{turret}</math> "Turret accuracy score" found on the attributes tab of a turret. | ||
* <math>\pagecolor{Black}\color{White}sig_{target}</math> Target signature radius. The size of the target, or more precisely the radius of an imagined circle that represents the target's sensor footprint. Measured in meters. | * <math>\pagecolor{Black}\color{White}sig_{target}</math> Target signature radius. The size of the target, or more precisely the radius of an imagined circle that represents the target's sensor footprint. Measured in meters. | ||