Difference between revisions of "Serpentis Prison Camp"
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|{{NPCTableRow|Destroyer|16|Corelior Infantry/Sentinel}} | |{{NPCTableRow|Destroyer|16|Corelior Infantry/Sentinel}} | ||
|{{NPCTableRow|Cruiser|4|Corelum chief Infantry/Chief Sentinel}} | |{{NPCTableRow|Cruiser|4|Corelum chief Infantry/Chief Sentinel}} | ||
− | |{{NPCTableRow|Elite Cruiser|6|Corelum Guardian Chief Defender/Chief | + | |{{NPCTableRow|Elite Cruiser|6|Corelum Guardian Chief Defender/Chief Protector/ Chief Sentinel}} |
|{{NPCTableRow|Battlecruiser|10|Corelatis Captain Sentry/High Captain/Platoon Leader}} | |{{NPCTableRow|Battlecruiser|10|Corelatis Captain Sentry/High Captain/Platoon Leader}} | ||
|{{NPCTableRow|Battleship|3|Core Admiral/High Admiral/Port Admiral}} | |{{NPCTableRow|Battleship|3|Core Admiral/High Admiral/Port Admiral}} |
Revision as of 14:51, 22 June 2016
Site name ? |
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General Info
The Serpentis Prison Camp is a Cosmic Signature of the DED Complex (rated 8/10) type, occupied by the Serpentis pirate faction. It can be found via exploration by probing in Nullsec systems. The site consists of a volume of space with an acceleration gate and contains various structures and their defending pirates. Using the gate allows access to other areas within the site. When attacked, the defenders may send multiple waves of reinforcements. Each group's appearance is triggered by the destruction of members of the previous group. The names and amount of ships listed may vary slightly, but will always be of Battleship class or smaller.
This site's acceleration gate allows only Battleship class ships or lower and their Tech 2 equivalents to enter the site.
You may receive this site as an escalation from a Serpentis Hub or a Serpentis Forsaken Rally Point, with the following message:
Upon Getting the Escalation |
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Onboard communication systems have picked up a Serpentis signal imbedded in a local entertainment broadcast. A Serpentis prison camp is located in a nearby system.
Backtracing signal. Location found. Coordinates uploaded to the Expedition panel. |
Walkthrough
On Warp In: |
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"The Serpentis Corporation has long been the principal source for boosters and other designer drugs traded in open space. One of the keys to their continued success is a strict internal policy of monitoring and controlling the drug use of their own employees. Members of Serpentis Corp deemed too addicted to their own products are sent to Serpentis prison facilities. Here the inmates are subjected to extreme detoxing methods, from complete isolation to gene-alteration procedures.
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Room 1
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Room 2
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Room 3
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Room 4
On Warp In: |
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Approaching the Administrative Complex: The panicked comms i am reading indicate that an administration facility on the other side of this gate houses a stockpile of experimental Serpentis tech. My best guess is the facility will be the one that shoots back. |
READ ME: The Serpentis Prisoner Isolation Facility(The Structure that contains your loot) has a very strong web and will immediately target you upon warp in, Be prepared to not be able to speed tank or move closer to the structure. Also of note is that it shoots Citadel Inferno torpedoes that do approx 2000 thermal damage. The outpost also repairs itself to the tune of about ~1000 dps and has lots of structure hit points. Template:NPCTable Template:StructureTable
Loot
Name | Est. Value | Note |
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21st Tier Overseers Effects | 80M Isk | From the Serpentis Prisoner Isolation Facility |
Core B-type Battleship Modules | From the Serpentis Prisoner Isolation Facility | |
Shadow Serpentis Battleship Modules | From the Shadow Serpentis Grand Admiral (Room 3) | |
Vindicator BPC | From the Serpentis Prisoner Isolation Facility |