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User:Palja Kurman/Old user page: Difference between revisions

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* P3
* P3
* P4
* P4
= Extractors =
Extractors are the critical component in P0 production. In fact apart from buying P0 that someone else has extracted there is no other way of getting hold of the stuff. I've come to the conclusion that the most important factor when configuring extractors is to ensure balance and understand the consequences of that decision.
== Routing the raw material
First off let me give you a rule - "Always extract into a silo or a launchpad" - never forget this rule because it's important. For the sake of argument I refer to this initial building that the extractor routes into as the "hopper".
You could extract into the command center as is has a small capacity but I wouldn't advise it on the basis that the command center will not necessarily be in the location that you are extracting. I tend to put a command center down on a planet roughly near where I tend to extract first but over time as resources move I may have to move the operation. The only planetary structure that cannot cheaply be moved is the command center due to the upgrade costs. So I avoid using the command center for either storage or routing.
Whether you route to a silo or a launchpad depends on what else you are routing into that facility, and that depends on whether you intend to over or under produce.
== Over-production ==
When you are extracting more P0 than your factories can process then your extractor is set to Over-Produce. That means over time that the hopper will fill up and eventually get full. This will give you the option at some point in the future to decide not to full your extractor and your downstream factories will continue to run by using up the excess built up in the hopper.
== Under-production ==
The alternative is to set your extractors to produce slightly less that your factories can handle and that means your extractors Under-Produce. The effect here is that the hopper will always be empty at the end of a cycle. Remember though that extractors always produce more at the start of their cycle than at the end so the hopper will fill up a little to start with. Once your extractor finishes its cycle you factories will quickly run dry because the hopper will be empty.
== Which production strategy to choose ==
Which of these strategies you choose is totally up to you. I closely manage by extractors so I tend to under-produce. I find that cleaner because I don't end up with raw material buffering up in the hoppers. On the other hand I do see the benefit of having spare raw material in the hopper and being able to run the facility when the extractors have expired. As mentioned earlier, I closely manage my extractors so I usually under-produce.