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This is a *WIP* while I figure out how to actually format wikis | This is a *WIP* while I figure out how to actually format wikis | ||
Caitlyn's Explorers Journal/Guide | = Caitlyn's Explorers Journal/Guide = | ||
Hi! Welcome to my "journal/guide?". What is that you ask? | ==Hi! Welcome to my "journal/guide?". What is that you ask?== | ||
Whining to follow! | Whining to follow! Feel free to skip this section, but it's included so people understand my viewpoint. | ||
Well, I'm documenting some of my journeys through the beginning of E-Uni. Full disclosure, I was here for a year before, and took a "break." Last time I was here, I fell into a trap that I don't intend to fall into this time. I wanted to learn about wormholes but to do that you need the sophomore title. My play style is incompatible with the Sophmore title in general, and as a result, I ended up playing the game a way other than how I wanted to, so I could get the chance to learn what living in wspace is like. | Well, I'm documenting some of my journeys through the beginning of E-Uni. Full disclosure, I was here for a year before, and took a "break." Last time I was here, I fell into a trap that I don't intend to fall into this time. I wanted to learn about wormholes but to do that you need the sophomore title. My play style is incompatible with the Sophmore title in general, and as a result, I ended up playing the game a way other than how I wanted to, so I could get the chance to learn what living in wspace is like. | ||
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With all of that said, why the "/Guide?" tacked on at the end? Well, it could be a guide. If you want to know how to do things right, do the exact opposite of everything I do :) I don't plan to say that I'm doing things the right way. I'm just doing them my way. It'll give people an idea of what a specific type of playstyle is like. | With all of that said, why the "/Guide?" tacked on at the end? Well, it could be a guide. If you want to know how to do things right, do the exact opposite of everything I do :) I don't plan to say that I'm doing things the right way. I'm just doing them my way. It'll give people an idea of what a specific type of playstyle is like. | ||
==INTERMISSION== | |||
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Some people have mentioned that maybe citadels will change all of this. That would be interesting, but none of the mechanics from above are really affected by the sophomore title when it comes down to it. There is no difference in giving the freshman a pos vs a citadel other than the ability to individually store your ships. That would, of course, be ideal. Short of that a freshman POS with a personal storage hanger could provide a pretty good introduction to POS mechanics and wormhole space that they can't get anywhere else in E-Uni that I'm aware of. Due to the limited amount of mechanics that the sophomore title actually affects, a citadel would only be a small relief. If that's what opens up the WHC to the perma-freshman, that would be great, but I'd imagine they already have a citadel in place. I arrived too late yesterday to attend the noob night in the hole. | Some people have mentioned that maybe citadels will change all of this. That would be interesting, but none of the mechanics from above are really affected by the sophomore title when it comes down to it. There is no difference in giving the freshman a pos vs a citadel other than the ability to individually store your ships. That would, of course, be ideal. Short of that a freshman POS with a personal storage hanger could provide a pretty good introduction to POS mechanics and wormhole space that they can't get anywhere else in E-Uni that I'm aware of. Due to the limited amount of mechanics that the sophomore title actually affects, a citadel would only be a small relief. If that's what opens up the WHC to the perma-freshman, that would be great, but I'd imagine they already have a citadel in place. I arrived too late yesterday to attend the noob night in the hole. | ||
An Alternative: WHC Annex | ==An Alternative: WHC Annex== | ||
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People right away objected to this when I mentioned it before. One staff member thought keeping the WHC inclusive of newbies was important so the vets can teach the new players. I disagree with this because it's not inclusive now. The new players aren't allowed in at all, unless invited temporarily for an event. This would cause division post-sophemore, but for the perma-freshman, this would be a chance to actually learn about wormholes. Right now the only option for someone with a playstyle that doesn't align with the sophemore title requirements is to leave the Uni and either come back when they have that experience and are looking for something different. | People right away objected to this when I mentioned it before. One staff member thought keeping the WHC inclusive of newbies was important so the vets can teach the new players. I disagree with this because it's not inclusive now. The new players aren't allowed in at all, unless invited temporarily for an event. This would cause division post-sophemore, but for the perma-freshman, this would be a chance to actually learn about wormholes. Right now the only option for someone with a playstyle that doesn't align with the sophemore title requirements is to leave the Uni and either come back when they have that experience and are looking for something different. | ||
A Second Alternative: Setup your own POS or move to Thera | ==A Second Alternative: Setup your own POS or move to Thera== | ||
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What you do get out of Thera that I like, is a changing map. Your neighbors always change. Sure, you share your system with a ton of other people, but you nevr know who is about to jump in. A large wormhole corp might be trying to lock down two of the holes to use a a temporary supply chain. Many corps roll away from thera, so you're less likely to find large active corp wormholes next door unless they're running logistics through thera. | What you do get out of Thera that I like, is a changing map. Your neighbors always change. Sure, you share your system with a ton of other people, but you nevr know who is about to jump in. A large wormhole corp might be trying to lock down two of the holes to use a a temporary supply chain. Many corps roll away from thera, so you're less likely to find large active corp wormholes next door unless they're running logistics through thera. | ||
What wormhole stuff can you not learn in thera? | ==What wormhole stuff can you not learn in thera?== | ||
For one, you can't anchor a POS, so POS mechanics are out. Thera is also a shattered wormhole, and I believe you can't anchor a citadel either. You're stuck with the stations. You could technically rage roll, I guess, but I don't know why you would. You'll also never be able to maintain any kind of control of thera. People can jump clone in, you can't destroy the stations, and there are more wormholes than players in your fleet most likely. I don't know if gas huffing or mining are options, but I believe not. Even if they were, that's crazy. You're crazy. Stop thinking that. | For one, you can't anchor a POS, so POS mechanics are out. Thera is also a shattered wormhole, and I believe you can't anchor a citadel either. You're stuck with the stations. You could technically rage roll, I guess, but I don't know why you would. You'll also never be able to maintain any kind of control of thera. People can jump clone in, you can't destroy the stations, and there are more wormholes than players in your fleet most likely. I don't know if gas huffing or mining are options, but I believe not. Even if they were, that's crazy. You're crazy. Stop thinking that. | ||
You want a POS you say? | ==You want a POS you say?== | ||
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Also: | Also: | ||
* http://wiki.eveuniversity.org/Wormholes | |||
* http://wiki.eveuniversity.org/Moving_into_Wormhole_Space | |||
* http://wiki.eveuniversity.org/Living_in_Wormhole_Space | |||
These links are written from the expectaition that if you're Uni, you'll be joining the WHC, so take some of that with a grain of salt if you're not eligable. | These links are written from the expectaition that if you're Uni, you'll be joining the WHC, so take some of that with a grain of salt if you're not eligable. | ||
What if you want to find a newbie WH corp? | ==What if you want to find a newbie WH corp?== | ||
Some people, myself included, think of joining other corps that have a newbie WH presence | Some people, myself included, think of joining other corps that have a newbie WH presence | ||
* http://www.eve-scout.com/signal-cartel/ - So signal cartel is pretty interesting. You get a lot of support for living out of thera. The downside is PVP is looked down on. If you're ever on the killboard, you have to explain that you were defending yourself. Kind of blame the victim in my eyes, but they're dead set on neutrality. It means a lot of people treat them as blues right back. Very pointedly newbie friendly. | |||
* http://www.torpedodelivery.com/careers/ - The CEO is hilarious. Chance Revine. (Watch this hilarity). Rollplaying a torpedo delivery agent is encouraged. They don't actually hold corporate assets. They are more of a community with a common theme. They spend their time doing exploration, scouting wormholes to track people down as a paid service, locating types of wormholes for people. They claim to be able to track down any corp or a wormhole that meets your requests in a matter of days. They claim to scan every wspace system every 6 days. It's mostly PVP focused. You're delivering torpedos to peoples faces. Drone party packages tend to be pre-armed. Stealth bombers, stratioses, and small stealth hunter types. | |||
* The jobs forum has a few newbie friendly corps that you may want to review | |||
* /r/eve - There are some corp resources there you can dig up | |||