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Citadels: Difference between revisions

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Citadels are a new type of structure introduced during the Citadel expansion. They are intended to replace the functionality of Starbases and Outpost allowing players the same functionality of a station such as docking, storing of items, refitting and corporation offices while also being expanded with the use of new service modules to allow Clone Bay, Market and Reprocessing functionality.
Citadels are a new type of structure introduced during the Citadel expansion. They are intended to replace the functionality of Starbases and Outpost allowing players the same functionality of a station such as docking, storing of items, refitting and corporation offices while also being expanded with the use of new service modules to allow Clone Bay, Market and Reprocessing functionality.


=Size=
= Size variants =
There are currently three different sizes of citadels; the medium '''Astrahus''', the large '''Fortizar''' and the extra-large '''Keepstar'''.
{| style="text-align:center;"
| valign="top" | [[image:astrahus.png|thumb|212px|'''Astrahus''' (medium)]]
| valign="top" | [[image:fortizar.png|thumb|212px|'''Fortizar''' (large)]]
| valign="top" | [[image:keepstar.png|thumb|212px|'''Keepstar''' (extra-large)]]
|}
There's also the rare '''Upwell Palantine Keepstar'''.


Astrahus: 8000m³ - Medium sized Citadel, anchorable with a BR <br />
= Anchoring a citadel =
Fortizar: 80.000m³ - Large sized Citadel anchorable with a cargo-fitted Orca<br />
In order to anchor a citadel you'll need a ship with an appropriately sized cargo hold or fleet hangar, the right roles and a suitable spot to anchor your citadel.
Keepstar: 800.000m³ - Extra-Large sized Citadel anchorable with a freighter <br />
== Ship restrictions ==
You'll need to ensure that your ship has enough cargo hold or room in its fleet hangar to carry the packaged citadel.
* The medium '''Astrahus''' is 8k m3 packaged and fits in [[Blockade Runner]]s).
* The large '''Fortizar''' is 80k m3 packaged and fits in cargo-fitted [[Orca]]s).
* The extra-large '''Keepstar''' is 800k m3 packaged and fits in [[Freighter]]s).
== Role restrictions ==
In order to anchor a citadel you'll need the role of '''Station Manager''', alternatively be a '''Director''' or '''CEO''' of your corporation. Additionally the role of '''Config Starbase Equipment''' is needed to manage citadels in the [[Structure Browser]].


=Anchoring=
== Placement restrictions ==
To begin anchoring a Citadel the Station Manager role is required to deploy, additionally Config Starbase Equipment is needed to manage Citadels in the Structure Browser. When you have the appropriate role you must find an appropriate position in space to anchor this is almost anywhere in a system with some restrictions.
While you can anchor citadels mostly anywhere, there are a few restrictions both to which systems can have citadels in them and where (in space) you can place them.


*Citadels cannot be anchored in shattered WH systems. <br />
* Citadels {{co|crimson|cannot}} be anchored in shattered wormhole systems (including [[Thera]]).  
*Citadels cannot be anchored in starter systems. <br />
* Citadels {{co|crimson|cannot}} be anchored in [https://support.eveonline.com/hc/en-us/articles/203209712 starter systems].  
*Citadels cannot be anchored in trade hubs (Jita, Amarr etc.). <br />
* Citadels {{co|crimson|cannot}} be anchored in [[Trade Hubs|trade hubs]] (Jita, Amarr etc.).
*Citadels cannot be anchored in deadspace pocket. <br />
* Citadels {{co|crimson|cannot}} be anchored in deadspace pocket.
*Citadels must be placed between 50-75km away from the anchoring ship dependent on citadel size. <br />
* Citadels must be placed between 50-75km away from the anchoring ship dependent on citadel size.  
*Citadels must be anchored at least 1000km away from an existing station, citadel or asteroid belts. <br />
* Citadels must be anchored at least 1000km away from an existing station, citadel or asteroid belts.
*You can move the anchoring position on the x and z axis. To move the position on the Y-axis, move the anchoring ship.<br />
* You can move the anchoring position on the x and z axis. To move the position on the Y-axis, move the anchoring ship.
*Anchoring a Citadel at a moon is possible but there is only a small area where it is considered valid placement. (This is due to the anchoring mechanics of a POS as shown [http://imgur.com/ONsYLBP here] <br />
* Anchoring a citadel at a moon is possible but there is only a small area where it is considered valid placement (this is due to the old POS-anchoring mechanics as shown [http://imgur.com/ONsYLBP here]).


Once a location is selected you can begin by selecting Launch for Corporation from the citadel’s context menu.
== Placing the citadel ==
Once a location is selected you can begin by right-click the packaged citadel and selecting '''Launch for Corporation''' from the citadel's context menu.


From the Deployment menu you can now move the outline of the citadel around and rotate it. As Citadels cannot be unanchored or repositioned care should be taken to ensure the citadel is in an optimal position, once finished proceed by pressing the Position button.
From the Deployment menu you can now move the outline of the citadel around and rotate it. As citadels cannot be unanchored or repositioned care should be taken to ensure the citadel is in an optimal position, once finished proceed by pressing the '''Position''' button.
 
{|
In the final menu you are now asked to set the Structure Name, Profile and Vulnerability Hours. Profiles define the permissions allowed to different groups or individuals such as docking permissions however these are configured in the Structure Browser and new profiles can be assigned at anytime with the appropriate roles/permissions.
| valign="top" | [[image:structure_anchor_bad.png|thumb|300px|This is an example of a bad position for a citadel, where the {{button|Position}}-button is greyed out.]]
| valign="top" | [[image:structure_anchor.png|thumb|250px|Once you've found the right spot, simply click the {{button|Position}}-button.]]
|}
== Setting up the profile and vulnerability timer ==
In the final menu you are now asked to set the '''Structure Name''', '''Profile''' and '''Vulnerability Hours'''. Profiles define the permissions allowed to different groups or individuals such as docking permissions however these are configured in the Structure Browser and new profiles can be assigned at anytime with the appropriate roles/permissions.


Vulnerability Hours are the periods that the citadels can be attacked with each slot representing one hour, each size of citadel has a different amount of vulnerability slots that must be selected before it can be anchored this is also indicated in the bottom right corner of the menu.
Vulnerability Hours are the periods that the citadels can be attacked with each slot representing one hour, each size of citadel has a different amount of vulnerability slots that must be selected before it can be anchored this is also indicated in the bottom right corner of the menu.
* Astrahus has 3 slots
* Fortizar has 6 slots
* Keepstar has 21 slots


*Astrahus has 3 slots
== Anchoring timer (a.k.a. time to build) ==
 
With that complete your citadel will begin a '''24 hour anchor timer''' that it is invulnerable throughout with the citadel slowly being constructed, while anchoring the citadel will not appear on the overview or directional scan unless you are on-grid.
*Fortizar has 6 slots
===== Initial repair of armour and shields =====
 
*Keepstar has 21 slots
 
With that complete your citadel will begin a 24 hour anchor timer that it is invulnerable throughout with the citadel slowly being constructed, while anchoring the citadel will not appear on the overview or directional scan unless you are on-grid.
 
After anchoring completes there will be a 15 minute repair window where the citadel has no shields or armor and can be destroyed. Until this finishes it is not possible to add any fittings to the citadel. Once completed the citadel will now be fully operational and begin to follow the vulnerability times that have been set at the time of deployment.
After anchoring completes there will be a 15 minute repair window where the citadel has no shields or armor and can be destroyed. Until this finishes it is not possible to add any fittings to the citadel. Once completed the citadel will now be fully operational and begin to follow the vulnerability times that have been set at the time of deployment.