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It is possible to power through the damage clouds if they get tripped accidentally. With a Microwarpdrive active, one will only eat about 700 HP after resists...assuming the ship is immediately powered out of the wreckage field. More facts about the plasma chambers: | It is possible to power through the damage clouds if they get tripped accidentally. With a Microwarpdrive active, one will only eat about 700 HP after resists...assuming the ship is immediately powered out of the wreckage field. More facts about the plasma chambers: | ||
* Moving slowly, such as 100m/sec, allows one to get fairly close to them, nearly touching them. | |||
* Higher speeds, such as 330m/s, the chambers can rupture from a distance of about 7km. | |||
* Slow-boating out with a propulsion module, assuming decent 60%-ish resistances, means the player will eat about 1200 HP total. | |||
* The area of effect damage measured from the approximate middle of the debris is 9km. | |||
* Flying right through the cloud with a MWD on means the player will only sustain about 350 HP damage (after resists). | |||
These figures are generalist to give you an idea of their damage potential. A fit that can repair indefinitely, such as the ones shown earlier, will do just fine sitting inside the AoE clouds. | These figures are generalist to give you an idea of their damage potential. A fit that can repair indefinitely, such as the ones shown earlier, will do just fine sitting inside the AoE clouds. | ||