More actions
| Line 2,020: | Line 2,020: | ||
Start by hacking the Remote Defense Grid Unit: | Start by hacking the Remote Defense Grid Unit: | ||
''' | |||
CAN DIFFICULTY: 9/10 [RED HACK]'''<br /> | '''CAN DIFFICULTY: 9/10 [RED HACK]'''<br /> | ||
<span style="color:green">SUCCESS:</span> The closest Sentry Tower becomes friendly, and aggresses the other Sentry Towers to blow them up.<br /> | <span style="color:green">SUCCESS:</span> The closest Sentry Tower becomes friendly, and aggresses the other Sentry Towers to blow them up.<br /> | ||
<span style="color:red">FAILURE:</span> You have 45 seconds to attempt a successful hack. Failure to do so spawns additional Sentry Towers, for a total of 22 Sentry Towers. And they hurt like a truck: a test on Singularity in an overtanked active Astero ate just one volley, and was gone the next. (Don't bother another attempt. I've already lost a Heron when I was able to successfully hack the RDGU before the Alarm counted down. There is a message in Local with red text that says "10 seconds..." before the perimeter defense Towers spawn. That never happened. Just warp off.) | <span style="color:red">FAILURE:</span> You have 45 seconds to attempt a successful hack. Failure to do so spawns additional Sentry Towers, for a total of 22 Sentry Towers. And they hurt like a truck: a test on Singularity in an overtanked active Astero ate just one volley, and was gone the next. (Don't bother another attempt. I've already lost a Heron when I was able to successfully hack the RDGU before the Alarm counted down. There is a message in Local with red text that says "10 seconds..." before the perimeter defense Towers spawn. That never happened. Just warp off.) | ||