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m →{{icon|warfare links|32}} Ongrid boosts: Removed offgrid and fixed the ongrid values. |
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{| class="wikitable" style="font-size:90%;" | {| class="wikitable" style="font-size:90%;" | ||
! style="background-color:#222222;" | Minimum links and implant | ! style="background-color:#222222;" | Minimum links and implant | ||
! style="background-color:#222222;" | {{co|grey| | ! style="background-color:#222222;" | {{co|grey|Secondary booster (optional)}} | ||
|- | |- | ||
| valign="top" | {{icon|warfare links|24}} {{co|coral|Shield Command Burst II | | valign="top" | {{icon|warfare links|24}} {{co|coral|Shield Command Burst II}} (Active Shielding Charges)<br>{{icon|warfare links|24}} {{co|coral|Shield Command Burst II}} (Shield Harmonizing Charges)<br>{{icon|warfare links|24}} {{co|coral|Skirmish Command Burst II}} (Evasive Maneuvers Charges)<br>{{icon|warfare links|24}} {{co|coral|Skirmish Command Burst II}} (Interdiction Maneuvers Charges)<br>[[image:icon_implant_hardwiring.png|24px|link=]] {{co|coral|Republic Fleet Warfare Mindlink}} | ||
| valign="top" | {{icon|warfare links|24}} {{co|grey|Shield Command Burst II | | valign="top" | {{icon|warfare links|24}} {{co|grey|Shield Command Burst II}} (Shield Extension Charges)<br>{{icon|warfare links|24}} {{co|grey|Information Command Burst II}} (Sensor Optimization Charges)<br>[[image:icon_implant_hardwiring.png|24px|link=]] {{co|grey|Caldari Navy Warfare Mindlink}} | ||
|} | |} | ||
Below are some practical effects of having a maxed booster with the appropriate mindlink implant: | Below are some practical effects of having a maxed booster with the appropriate mindlink implant: | ||
{| class="wikitable" style="font-size:90%;" | {| class="wikitable" style="font-size:90%;" | ||
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[[image:icon_resists.png|24px|link=]] +21,56% increased resists<small> <ref>While the shield command burst has a max value of +21,56% and is a set value, the practical effect normally varies depending on how many modules the recipient of the link has that effects resists (like hardeners, amplifiers and resist rigs). See [[stacking penalties]] for more information</ref></small><br> | |||
[[image:icon_resists.png|24px|link=]] + | {{icon|sig|24}} -16,17% signature radius<br> | ||
{{icon|shield transporter|24}} -21,56% cycle time on remote shield boosters<small> <ref>The 21,56% reduction to cycle time translated into a +27,49% increase in practical repping power.</ref></small> | |||
{{icon|sig|24}} - | |||
{{icon|shield transporter|24}} - | |||
| valign="top" | | | valign="top" | | ||
{{icon|web|24}} +32,34% web range<br> | |||
{{icon|web|24}} + | {{icon|inertia|24}} -16,17% inertia (faster align) | ||
| valign="top" | | | valign="top" | | ||
{{icon| | {{icon|shield|24}} +21,56% shield hit points<br> | ||
{{icon|range|24}}+48,52% Targeting Range<br> | |||
{{icon|sensor resolution|24}} +24,26% Scan Resolution | |||
|} | |} | ||
<small><references/></small> | <small><references/></small> | ||
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These bonuses might not seem that impressive if you're looking at them one by one, but they are very powerful when combined. | These bonuses might not seem that impressive if you're looking at them one by one, but they are very powerful when combined. | ||
Take the defensive bonuses for example. The | Take the defensive bonuses for example. The 21,56% cycle time of remote shield boosters translates into +27,49% higher repair amounts over time. Combined with the increased resists it'll turn into an actual bonus of '''at least +40% stronger reps''' on most ships with several hardeners and rigs and even more on ships that have the least amount of stacking penalties. On top of that you'll also take less damage due to having a smaller signature and any ship with a propulsion module will further mitigate the incoming damage due to the speed boost. | ||
When it comes to the web range bonus the end result is so much more than merely a + | When it comes to the web range bonus the end result is so much more than merely a +32,34% range bonus. This bonus literally makes or breaks the effective use of webs as many of the Sansha ships orbit just outside the range of unboosted webs. | ||
Apart from the very tangible increase of repping powers and web range, the other bonuses all help to improve your ''"quality of life"'' making site running both safer and faster. | Apart from the very tangible increase of repping powers and web range, the other bonuses all help to improve your ''"quality of life"'' making site running both safer and faster. | ||