More actions
mNo edit summary |
|||
| Line 3: | Line 3: | ||
In this thread, I will pass on some of my knowledge and experiences which I have laboriously explored and mapped out. Specifically, I will have posts to this thread which will entail the following topics in some detail: | In this thread, I will pass on some of my knowledge and experiences which I have laboriously explored and mapped out. Specifically, I will have posts to this thread which will entail the following topics in some detail: | ||
* Ghost sites | * [http://wiki.eveuniversity.org/3P38_Sleeper_Nexus#Ghost_Sites Ghost sites] | ||
* Limited Sleeper Caches | * [http://wiki.eveuniversity.org/3P38_Sleeper_Nexus#Sleeper_Caches:_A_Preamble A preamble about Sleeper Caches] | ||
* Standard Sleeper Caches | * [http://wiki.eveuniversity.org/3P38_Sleeper_Nexus#Limited_Sleeper_Cache Limited Sleeper Caches] | ||
* Superior Sleeper Caches | * [http://wiki.eveuniversity.org/3P38_Sleeper_Nexus#Standard_Sleeper_Cache Standard Sleeper Caches] | ||
* General exploration tips | * [http://wiki.eveuniversity.org/3P38_Sleeper_Nexus#Superior_Sleeper_Cache Superior Sleeper Caches] | ||
* [http://wiki.eveuniversity.org/3P38_Sleeper_Nexus#General_Exploration_Ramblings General exploration tips] | |||
I'm not one to explain or elaborate on my own personal resume or length of tenure of a particular subject, as I firmly believe that neither of those two factors is exclusively indicative of competence. Instead I will rely on my peers and superiors to judge if I am considered an authority on the subject, so in that respect, I am open to good, solid commentary about my methods, techniques or procedures. For that matter, with some exceptions, the details explained here are not "the way" but "a way" of doing it. | I'm not one to explain or elaborate on my own personal resume or length of tenure of a particular subject, as I firmly believe that neither of those two factors is exclusively indicative of competence. Instead I will rely on my peers and superiors to judge if I am considered an authority on the subject, so in that respect, I am open to good, solid commentary about my methods, techniques or procedures. For that matter, with some exceptions, the details explained here are not "the way" but "a way" of doing it. | ||
| Line 25: | Line 26: | ||
Besieged Covert Research Facilities are common in low security space and are merely combat sites, and have no particular relationship to our subject here other than the name being analogous to regular Ghost sites. | Besieged Covert Research Facilities are common in low security space and are merely combat sites, and have no particular relationship to our subject here other than the name being analogous to regular Ghost sites. | ||
By name, the Ghost sites are named according to the pirate faction which is associated to that particular system. In the area around Amarr space for instance, they will be named something like Lesser Blood Raider Covert Research Facility, whereas with Minmatar space they will be named something in the order of Lesser Angel Covert Research Facility. The name itself of the site (in respect to the pirate faction name) has | By name, the Ghost sites are named according to the pirate faction which is associated to that particular system. In the area around Amarr space for instance, they will be named something like Lesser Blood Raider Covert Research Facility, whereas with Minmatar space they will be named something in the order of Lesser Angel Covert Research Facility. The name itself of the site (in respect to the pirate faction name) has a relationship between the pirate faction and the type of implant blueprints one can possibly obtain, along with the type of NPCs that spawn inside the site, but that's pretty much it. | ||
In high security space, on the Lesser grade of Ghost sites will be available, in low security space, the Standard grades are usually the kind that spawns. In null security space the Improved variant is common, but [http://wiki.eveuniversity.org/File:3P38_Supplement_2.png only in wormhole space] are the Superior sites present. As for the difference between the sites, the higher the site "rating", the higher the likelihood of good implant BPCs, mobile depot BPCs, mobile tractor unit BPCs, Covert Research Tools (used for making implants) and Shattered Villiard Wheels (also used for implant construction). Lower-grade sites will most likely have Mid-Grade rated implants, while the higher ones such as the Improved and Superior sites most likely will have the High-Grade blueprints. | In high security space, on the Lesser grade of Ghost sites will be available, in low security space, the Standard grades are usually the kind that spawns. In null security space the Improved variant is common, but [http://wiki.eveuniversity.org/File:3P38_Supplement_2.png only in wormhole space] are the Superior sites present. As for the difference between the sites, the higher the site "rating", the higher the likelihood of good implant BPCs, mobile depot BPCs, mobile tractor unit BPCs, Covert Research Tools (used for making implants) and Shattered Villiard Wheels (also used for implant construction). Lower-grade sites will most likely have Low-Grade or Mid-Grade rated implants, while the higher ones such as the Improved and Superior sites most likely will have the High-Grade blueprints. | ||
Additionally, the higher the site rating, the more NPC pirate rats show up (when they do), the more damage they do, and the more damage a container does when it detonates. Site containers explode when they are shot at by the NPC pirates (which they do) or when a hack is failed. Thus, the specific dangers to these sites are: | Additionally, the higher the site rating, the more NPC pirate rats show up (when they do), the more damage they do, and the more damage a container does when it detonates. Site containers explode when they are shot at by the NPC pirates (which they do) or when a hack is failed. Thus, the specific dangers to these sites are: | ||
| Line 38: | Line 39: | ||
* ''Limited time frame'': Ghost sites are all about speed and efficiency. The less time you spend moving around the site, the faster you hack, and a couple of other parameters are critical towards success. The use of a Data Analyzer II is strongly recommended, because it has a higher base virus strength, which means hacking is faster and safer. | * ''Limited time frame'': Ghost sites are all about speed and efficiency. The less time you spend moving around the site, the faster you hack, and a couple of other parameters are critical towards success. The use of a Data Analyzer II is strongly recommended, because it has a higher base virus strength, which means hacking is faster and safer. | ||
* ''High damage received upon failure of a container'': The Lesser grade Covert Research Facilities (i.e. Lesser Serpentis Covert Research Facility) can be handled with a Tech I exploration frigate, such a Heron with a medium shield extender and an active explosive hardener. That vessel however, can only eat one detonation, and should the pilot not evade the damage of the NPC rats, probably won't be able to survive if he does not escape immediately. The higher rated sites, such as the Standard Guristas Covert Research Facility, should be done with a different ship. | * ''High damage received upon failure of a container'': The Lesser grade Covert Research Facilities (i.e. Lesser Serpentis Covert Research Facility) can be handled with a Tech I exploration frigate, such a Heron with a medium shield extender, a damage control and an active explosive hardener. That vessel however, can only eat one detonation, and should the pilot not evade the damage of the NPC rats, probably won't be able to survive if he does not escape immediately. The higher rated sites, such as the Standard Guristas Covert Research Facility, should be done with a different ship. | ||
* ''The NPC pirate damage'': They hurt pretty hard if you get caught. In an Improved site, they do healthy cruiser-level DPS. Your best bet is to get out immediately when they spawn | * ''The NPC pirate damage'': They hurt pretty hard if you get caught. In an Improved site, they do healthy cruiser-level DPS. Your best bet is to get out immediately when they spawn. | ||
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;" | ||
| Line 51: | Line 52: | ||
# For my Heron, I strip the ship of drones, cloaks, cargo and everything I don't need. Normally I do this in a safe spot with a mobile depot (refitting and clearing the ship out). | # For my Heron, I strip the ship of drones, cloaks, cargo and everything I don't need. Normally I do this in a safe spot with a mobile depot (refitting and clearing the ship out). | ||
# Warp to a bookmark OR a celestial close to the site. Less than 4 AU is ideal, but I like 2 AU. | # Warp to a bookmark OR a celestial close to the site. Less than 4 AU is ideal, but I like 2 AU. | ||
# Align to the bookmark made of the site or the scan result. Always align first. Activate the explosive hardener, make sure all my needed kit is online and ready to go. Wait for the capacitor to recharge if necessary. Set the Keep at Range distance to | # Align to the bookmark made of the site or the scan result. Always align first. Activate the explosive hardener, make sure all my needed kit is online and ready to go. Wait for the capacitor to recharge if necessary. Set the Keep at Range distance to 2250m. | ||
# Warp to the site. | # Warp to the site. | ||
# Select a random container, lock up all containers, choose Keep at Range (2250m) on the container, active the Microwarpdrive for one cycle, which is usually close to putting to me within hacking distance. | # Select a random container, lock up all containers, choose Keep at Range (2250m) on the container, active the Microwarpdrive for one cycle, which is usually close to putting to me within hacking distance. | ||
# While I am approaching that container, run a cargo scanner on the other containers. If not equipped (Merlin) then don't bother cargo scanning. | # While I am approaching that container, run a cargo scanner on the other containers. If not equipped (Merlin) then don't bother cargo scanning. | ||
# Hack the chosen container, loot it. | # Hack the chosen container, loot it. | ||
# Having identified the next container I want to hack, I approach it for one or two Microwarpdrive cycles. The site timer is close to running out by now. | # Having identified the next container I want to hack, I approach it for one or two Microwarpdrive cycles. Highsec sites will have green-blue cores, lowsec on upwards will be either blue-green, yellow or red, though red is usually the can with the good stuff in a null or Wh grade site. The site timer is close to running out by now. | ||
# I hack the other container: if time permits (it usually does not) I might get another hack off. Normally I only hack two containers then GTFO. | # I hack the other container: if time permits (it usually does not) I might get another hack off. Normally I only hack two containers then GTFO. | ||
# Warp off anywhere. I then refit at my mobile depot and continue on.<br /> | # Warp off anywhere. I then refit at my mobile depot and continue on.<br /> | ||
| Line 66: | Line 67: | ||
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;" | ||
|[[File:3P38 Ghost 5.png|thumb|none|alt=A|Attempting to attack the rats]]||[[File:3P38 Ghost 6.png|thumb|none|alt=A|Using the Merlin. Two deliberate failures]]||[[File:3P38 Ghost 8.png|thumb|none|alt=A|Yes. Improved and Superior rats are no joke]]||[[File:3P38_Ghost_9.png|thumb|none|alt=A|Standard Heron fit, | |[[File:3P38 Ghost 5.png|thumb|none|alt=A|Attempting to attack the rats]]||[[File:3P38 Ghost 6.png|thumb|none|alt=A|Using the Merlin. Two deliberate failures]]||[[File:3P38 Ghost 8.png|thumb|none|alt=A|Yes. Improved and Superior rats are no joke]]||[[File:3P38_Ghost_9.png|thumb|none|alt=A|Standard Heron fit, lowsec site. Don't run this fit outside of highsec]]|| | ||
|} | |} | ||
| Line 305: | Line 306: | ||
:Of all the ships I have lost in Ghost sites on the main server (3 Herons and 2 Merlins if I am correct) I never lost more than 5 million ISK per ship. As always, the Data Analyzer II never drops...tsk tsk | :Of all the ships I have lost in Ghost sites on the main server (3 Herons and 2 Merlins if I am correct) I never lost more than 5 million ISK per ship. As always, the Data Analyzer II never drops...tsk tsk | ||
:5. Warp to a bookmark or celestial close to the site. This is important because the site timer is initiated when any player initiates a warp to the site (and gets the pop-up message), whether or not they actually landed inside the site. Rather than warping 70 AU from across the whole system, and thus burning up half the site timer before you get there, warping to a spot close to the site means you have more time inside the site. | :5. Warp to a bookmark or celestial close to the site. This is important because the site timer is initiated when any player initiates a warp to the site (and gets the pop-up message), whether or not they actually landed inside the site. (Ships that warp while cloaked do not activate the timer until they decloak on grid.) Rather than warping 70 AU from across the whole system, and thus burning up half the site timer before you get there, warping to a spot close to the site means you have more time inside the site. | ||
:6. Align to the site and prepare. Aligning saves time warping to the site; double checking that the explosive hardener is equipped saves ships; capacitor level might make a difference, and double-checking the fit saves the site from being abandoned. | :6. Align to the site and prepare. Aligning saves time warping to the site; double checking that the explosive hardener is equipped saves ships; capacitor level might make a difference, and double-checking the fit saves the site from being abandoned. | ||
| Line 327: | Line 328: | ||
Therefore, by most estimates, two containers is practically attainable out of these sites: three is better, and four is wondrous. If I get 3 cans hacked out, I simply warp off anywhere quick (except in null if there are bubbles known to be someplace) and then warp back to the mobile depot, refit and continue on the exploration path. | Therefore, by most estimates, two containers is practically attainable out of these sites: three is better, and four is wondrous. If I get 3 cans hacked out, I simply warp off anywhere quick (except in null if there are bubbles known to be someplace) and then warp back to the mobile depot, refit and continue on the exploration path. | ||
To handle one of these sites like a proper crew, you may use logistics as earlier, or just use the Maller fit and a covert ops pilot, probably in a bomber for the lack of cloak recalibration time. Using a cargo scanner on the bomber, have the cruiser pre-aligned to the site, and | To handle one of these sites like a proper crew, you may use logistics as earlier, or just use the Maller fit and a covert ops pilot, probably in a bomber for the lack of cloak recalibration time. Using a cargo scanner on the bomber, have the cruiser pre-aligned to the site, and initiate warp at the same time as the bomber decloaks. The bomber pilot then quickly locks up all the containers, and being a squad commander position, tags the good container, as usually only one container has the blueprints while the others are just Villard Wheels and Covert Research Tools. All the hacker cruiser has to do then is burn an overheated MWD cycle as he lands, hack out the good can, the burn around to hack whatever he can hack afterwards. The bomber should be clear to warp off as soon as the cargo scans are complete. The bonus is that there is little risk to the bomber pilot at all, the Maller should survive (at 105K EHP with all V) just fine and is ready to be used again for your next cyno hot drop ship or usual bait ship that everybody recognizes. | ||
As shown in an image up above, attacking the rats is possible, though they have very good tank, even for the high security space ones. In the time the Stratios was attacking them, I was able to drop one of them down to low shield, but that was about it, and he warped off anyways even with two warp scramblers and two webs. (Calling all Vindicators and Vigils?) They warp off whether they are warp disrupted or not (bubbles are untested). Obviously the ones in nullsec space, as shown, number more rats than the lower grade sites. | As shown in an image up above, attacking the rats is possible, though they have very good tank, even for the high security space ones. In the time the Stratios was attacking them, I was able to drop one of them down to low shield, but that was about it, and he warped off anyways even with two warp scramblers and two webs. (Calling all Vindicators and Vigils?) They warp off whether they are warp disrupted or not (bubbles are untested). Obviously the ones in nullsec space, as shown, number more rats than the lower grade sites. | ||