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User:K950/3P38 Sleeper Nexus: Difference between revisions

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Practically, there are three ways of running Ghost sites:
* Fit for tanking any damage that you may receive, from failure of a container
* Fit for the lowest cost, based on the assumption that failure is expected (usually just a MWD and an analyzer, with nothing else equipped)
* Bringing a friend to hack the other containers. Having recently lost a Merlin to an Improved Serpentis Covert Research Facility because of rats, if you want to tank the rats (a Scythe with reppers staggered was not enough to sustain the DPS) then use a Moa. Overheated staggered cruiser reppers might be able to allow a teammate to tank the damage of 8 NPC rats that show up long enough for the rats to warp off, but not if you're using a frigate: it just doesn't have the buffer to take it. Last resort? Use a pair of Ospreys in a 2 Medium / 1 Large / 2 Capacitor Transmitter configuration. Have the logistics warp at range to the site, about 30km. May need to overheat the remote repairers.<br />
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;"
|[[File:3P38 Ghost 5.png|thumb|none|alt=A|Attempting to attack the rats]]||[[File:3P38 Ghost 6.png|thumb|none|alt=A|Using the Merlin. Two deliberate failures]]||[[File:3P38 Ghost 8.png|thumb|none|alt=A|Yes. Improved and Superior rats are no joke]]||[[File:3P38_Ghost_9.png|thumb|none|alt=A|Standard Heron fit, lowsec site. Don't run this fit outside of highsec]]||
|}
=== Running the Site ===
With this lovely preamble out of the way, I will then begin to discuss the specifics of these sites, and how I run them. I'm not going to say the way I do it is the "right way", but rather "a way" which I recommend you follow. Let's start with the procedure I use when I do these sites:  
With this lovely preamble out of the way, I will then begin to discuss the specifics of these sites, and how I run them. I'm not going to say the way I do it is the "right way", but rather "a way" which I recommend you follow. Let's start with the procedure I use when I do these sites:  


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# I hack the other container: if time permits (it usually does not) I might get another hack off. Normally I only hack two containers then GTFO.
# I hack the other container: if time permits (it usually does not) I might get another hack off. Normally I only hack two containers then GTFO.
# Warp off anywhere. I then refit at my mobile depot and continue on.<br />
# Warp off anywhere. I then refit at my mobile depot and continue on.<br />
Really, there are three ways of running Ghost sites:
* Fit for tanking any damage that you may receive, from failure of a container
* Fit for the lowest cost, based on the assumption that failure is expected (usually just a MWD and an analyzer, with nothing else equipped)
* Bringing a friend to hack the other containers. Having recently lost a Merlin to an Improved Serpentis Covert Research Facility because of rats, if you want to tank the rats (a Scythe with reppers staggered was not enough to sustain the DPS) then use a Moa. Overheated staggered cruiser reppers might be able to allow a teammate to tank the damage of 8 NPC rats that show up long enough for the rats to warp off, but not if you're using a frigate: it just doesn't have the buffer to take it. Last resort? Use a pair of Ospreys in a 2 Medium / 1 Large / 2 Capacitor Transmitter configuration. Have the logistics warp at range to the site, about 30km. May need to overheat the remote repairers.<br />
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;"
|[[File:3P38 Ghost 5.png|thumb|none|alt=A|Attempting to attack the rats]]||[[File:3P38 Ghost 6.png|thumb|none|alt=A|Using the Merlin. Two deliberate failures]]||[[File:3P38 Ghost 8.png|thumb|none|alt=A|Yes. Improved and Superior rats are no joke]]||[[File:3P38_Ghost_9.png|thumb|none|alt=A|Standard Heron fit, lowsec site. Don't run this fit outside of highsec]]||
|}


Let's move down the list of things I discussed in my order of operation for these sites, for which I will elaborate further.
Let's move down the list of things I discussed in my order of operation for these sites, for which I will elaborate further.
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:2. Preparing my ship. Here are the fits I use, and recommend you use. They are cheap, capable and appropiate for the job. If you cannot fit or equip any one of these modules, I do not recommend running the site. The stakes are too high, especially in the harder sites.
:2. Preparing my ship. Here are the fits I use, and recommend you use. They are cheap, capable and appropiate for the job. If you cannot fit or equip any one of these modules, I do not recommend running the site. The stakes are too high, especially in the harder sites.


:The rigs for the Heron the default ones I use because this vessel is commonly used for running Sleeper Caches. The use of a Tech II Data Analyzer is '''essential''' because failure of the container causes it to detonate. For the Lesser grade Ghost sites, this fit can survive one detonation, and no more. If you fail one container, abandon the site and warp off. It's just not worth it to continue.


{{ShipFitting
{{ShipFitting
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| shipDNA=605:11563;1:2048;1:30834;1:8433;1:35658;1:6131;1:9646;1:31213;1:31716;1:31752;1::
| shipDNA=605:11563;1:2048;1:30834;1:8433;1:35658;1:6131;1:9646;1:31213;1:31716;1:31752;1::
| fleetup=
| fleetup=
}}
}}{{ShipFitting
:The rigs are the default ones I use because this vessel is commonly used for running Sleeper Caches. The use of a Tech II Data Analyzer is '''essential''' because failure of the container causes it to detonate. For the Lesser grade Ghost sites, this fit can survive one detonation, and no more. If you fail one container, abandon the site and warp off. It's just not worth it to continue.
 
:For the Standard, Improved, and Superior Covert Research Facilities, or if I really don't feel like loosing a Heron, I recommend this:
 
{{ShipFitting
| ship=Merlin
| ship=Merlin
| shipTypeID=603
| shipTypeID=603
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| fleetup=
| fleetup=
}}
}}
:Because the containers deal exclusively Explosive damage, it's important to be tanked to that specific damage type. This vessel, with my present skills (Shield Management to IV) has 21808 explosive damage EHP. for a net total of 23499 EHP against explosive damage. Having tested this vessel on the test server in an Improved rated Ghost site, it has survived two deliberate failures (with the explosive hardener overloaded) and could probably eat a third.
 
:Now for the Standard, Improved, and Superior Covert Research Facilities, or if I really don't feel like loosing a Heron, I recommend the Merlin, as shown. Because the containers deal exclusively Explosive damage, it's important to be tanked to that specific damage type. This vessel, with my present skills (Shield Management to IV) has 21808 explosive damage EHP. for a net total of 23499 EHP against explosive damage. Having tested this vessel on the test server in an Improved rated Ghost site, it has survived two deliberate failures (with the explosive hardener overloaded) and could probably eat a third.


:Remember to overload your explosive hardener if you know you will fail the container.
:Remember to overload your explosive hardener if you know you will fail the container.